![]() * re-implemented building rotation (Note: requires particle systems that should be rotated with the building to be 'relative') |
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.. | ||
command_type.cpp | ||
command_type.h | ||
faction_type.cpp | ||
resource_type.cpp | ||
tech_tree.cpp | ||
tech_tree.h | ||
unit_type.cpp | ||
unit_type.h | ||
upgrade_type.cpp |