MegaGlest/source/glest_game/type_instances
Mark Vejvoda 1633a80b69 - additional cleanup of crc logging (remove highlight value)
- add a bit more info to crc related to upgrades
2013-09-21 06:06:48 +00:00
..
command.cpp full support for translated techtrees 2013-06-13 08:55:48 +00:00
command.h - if unit harvests a resource, stops and harvest the same type again they do not need to return to the store house 2013-02-12 21:51:25 +00:00
faction.cpp - more code cleanup and game lobby force refresh bugfix when data changes 2013-09-19 01:19:36 +00:00
faction.h - more code cleanup and game lobby force refresh bugfix when data changes 2013-09-19 01:19:36 +00:00
object.cpp full support for translated techtrees 2013-06-13 08:55:48 +00:00
object.h more mad attempts to squeeze better performance 2013-06-11 06:44:26 +00:00
resource.cpp - added crc logging when crc mismatch detected 2013-09-17 00:43:14 +00:00
resource.h - added crc logging when crc mismatch detected 2013-09-17 00:43:14 +00:00
unit.cpp - additional cleanup of crc logging (remove highlight value) 2013-09-21 06:06:48 +00:00
unit.h - added code to be able to properly render attack particles when unit is not visible (turned off for now due to questions) 2013-09-19 20:03:36 +00:00
upgrade.cpp full support for translated techtrees 2013-06-13 08:55:48 +00:00
upgrade.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00