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ai.cpp
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- a possible fix for the AI. this change will randomize all possible produce, morph and build operations instead of just using the last commandtype found for candidate units
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2010-07-13 22:51:27 +00:00 |
ai.h
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Ported streflop code to win32
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2010-04-24 11:15:15 +00:00 |
ai_interface.cpp
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- a possible fix for the AI. this change will randomize all possible produce, morph and build operations instead of just using the last commandtype found for candidate units
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2010-07-13 22:51:27 +00:00 |
ai_interface.h
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- added server controlled AI as a game option
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2010-06-03 01:10:40 +00:00 |
ai_rule.cpp
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- cleanup of some compiler warnings
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2010-07-17 07:07:57 +00:00 |
annotated_map.cpp
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* added GAE path finder (SearchEngine and friends)
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2010-07-11 18:31:02 +00:00 |
annotated_map.h
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* wired up RoutePlanner/Cartographer
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2010-07-13 05:33:43 +00:00 |
cartographer.cpp
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* fix for resource depletion updates to AnnotatedMap and Resource GoalMaps (cell to tile co-ord problem)
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2010-07-17 05:13:34 +00:00 |
cartographer.h
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fix build-site and store adjacency maps for potential building rotation
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2010-07-13 11:05:35 +00:00 |
cluster_map.cpp
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fixed minor compiler issues in linux for new pathfinder changes
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2010-07-16 16:24:55 +00:00 |
cluster_map.h
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* added GAE path finder (SearchEngine and friends)
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2010-07-11 18:31:02 +00:00 |
influence_map.h
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* added GAE path finder (SearchEngine and friends)
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2010-07-11 18:31:02 +00:00 |
node_map.cpp
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* added GAE path finder (SearchEngine and friends)
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2010-07-11 18:31:02 +00:00 |
node_map.h
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* added GAE path finder (SearchEngine and friends)
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2010-07-11 18:31:02 +00:00 |
node_pool.cpp
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* added GAE path finder (SearchEngine and friends)
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2010-07-11 18:31:02 +00:00 |
node_pool.h
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* added GAE path finder (SearchEngine and friends)
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2010-07-11 18:31:02 +00:00 |
path_finder.cpp
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- some code cleanup related to supporting multiple path finders
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2010-07-21 20:40:11 +00:00 |
path_finder.h
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- some code cleanup related to supporting multiple path finders
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2010-07-21 19:17:45 +00:00 |
route_planner.cpp
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- some code cleanup related to supporting multiple path finders
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2010-07-21 19:17:45 +00:00 |
route_planner.h
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- some code cleanup related to supporting multiple path finders
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2010-07-21 19:17:45 +00:00 |
search_engine.h
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* path finding into unexplored areas handled more intelligently (and without revealing/exploiting information the player shouldn't have)
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2010-07-16 16:08:09 +00:00 |
search_functions.inl
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* added GAE path finder (SearchEngine and friends)
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2010-07-11 18:31:02 +00:00 |