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MegaGlest
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74119d0b93
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
74119d0b93
- bugfix for in game joins pause / resume
2013-03-01 23:05:38 +00:00
..
ai
- attempt to improve performance when units are blocked badly (this is not backwards compatible with other builds, will create out of synch)
2013-02-22 06:52:51 +00:00
facilities
- update version to 3.8-dev as svn seems to be no longer compatible with 3.7.x
2013-02-06 23:00:25 +00:00
game
- bugfix for in game joins pause / resume
2013-03-01 23:05:38 +00:00
global
- only output changed file paths for load games if verbose enabled
2013-02-22 15:59:18 +00:00
graphics
- attempt to fix light sources handling as reported by tomreyn
2013-02-26 20:48:20 +00:00
gui
Respecting requirements for attack commands . ( Bug fix for attack hot-key cycling through attacks. )
2013-02-24 23:56:49 +00:00
main
- allow for multiple preview / loading / hud textures for different resolutions
2013-02-11 23:43:30 +00:00
menu
- allow the game to be published if it allow in game joining
2013-03-01 17:21:58 +00:00
network
- allow the game to be published if it allow in game joining
2013-03-01 17:21:58 +00:00
sound
- trying to fix bug in sound player
2013-02-02 06:29:26 +00:00
type_instances
- attempt to improve performance when units are blocked badly (this is not backwards compatible with other builds, will create out of synch)
2013-02-22 06:52:51 +00:00
types
- bugfixes for load / save game for in progress joining
2013-02-19 06:41:56 +00:00
world
- attempt to improve performance when units are blocked badly (this is not backwards compatible with other builds, will create out of synch)
2013-02-22 06:52:51 +00:00
CMakeLists.txt
- added support for google-breakpad in linux
2013-02-01 02:27:01 +00:00