MegaGlest/source/glest_game/graphics
Mark Vejvoda 4488a4d388 - make pathfinder caching an ini setting tso its easy to test (disabled by default)
- some code cleanup related to threads and sockets
2011-02-13 03:06:12 +00:00
..
debug_renderer.cpp - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
debug_renderer.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
particle_type.cpp - added code to now output all eerors to console (with option to save in log file) 2010-10-06 20:22:06 +00:00
particle_type.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
renderer.cpp - make pathfinder caching an ini setting tso its easy to test (disabled by default) 2011-02-13 03:06:12 +00:00
renderer.h - bugfixes, some related to things pointed out by valgrind, some from opengl research and some for more stable operation 2011-02-12 07:34:32 +00:00
unit_particle_type.cpp - added code to now output all eerors to console (with option to save in log file) 2010-10-06 20:22:06 +00:00
unit_particle_type.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00