MegaGlest/source/glest_game/facilities
Titus Tscharntke 8884c32e78 version string "light" 2010-08-26 23:01:55 +00:00
..
auto_test.cpp - more network fixes to make lag and disconnects more stable 2010-08-07 04:49:06 +00:00
auto_test.h Ported streflop code to win32 2010-04-24 11:15:15 +00:00
components.cpp - added ability to remember last custom game settings 2010-05-31 19:57:10 +00:00
components.h Added more guards and debug info related to network play 2010-04-29 07:59:44 +00:00
game_util.cpp version string "light" 2010-08-26 23:01:55 +00:00
game_util.h Added a few new version methods for compilter and platform 2010-05-12 22:54:42 +00:00
logger.cpp - added support for showing projectile particles in the g3d viewer 2010-06-24 10:52:58 +00:00
logger.h bug fix to properly initialize textures dynamically loaded when loading a faction. 2010-04-05 19:38:50 +00:00
pos_iterator.cpp * added GAE path finder (SearchEngine and friends) 2010-07-11 18:31:02 +00:00
pos_iterator.h - some small changes for new pathfinder code to compile in linux 2010-07-12 06:40:19 +00:00