MegaGlest/source/glest_game
SoftCoder 3425d4c248 - changed code to cleanup pixbuf allocation earlier to not confuse gDEbugger about an openGL memory leak. 2014-01-11 23:28:33 -08:00
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ai - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems) 2013-12-24 22:27:44 -08:00
facilities - added verbose debug info for data paths scanning 2014-01-03 07:28:31 -08:00
game - changed code to cleanup pixbuf allocation earlier to not confuse gDEbugger about an openGL memory leak. 2014-01-11 23:28:33 -08:00
global - bugfix for loading scenarios with their own techs 2013-12-30 02:01:47 -08:00
graphics unit particles can be bound to first vertice of meshes ( <meshName value="part1.001" /> ) 2014-01-04 18:40:00 +01:00
gui - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems) 2013-12-24 22:27:44 -08:00
main - bugfix for datapath 2014-01-03 10:15:30 -08:00
menu CameraMoveSpeed can be modified 2014-01-11 15:53:53 +01:00
network - attempt to fix null pointer segfault on masterserver found by tomreyn 2014-01-08 12:48:56 -08:00
sound - bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems) 2013-12-24 22:27:44 -08:00
type_instances unit particles can be bound to first vertice of meshes ( <meshName value="part1.001" /> ) 2014-01-04 18:40:00 +01:00
types new attribute "render-size" in unit-type 2013-12-30 16:19:08 +01:00
world - fix auto loading scenario from commandline 2013-12-30 12:19:10 -08:00
CMakeLists.txt - removed directsound related references as it has been deprecated since 3.6.0.1 2013-12-25 11:42:00 -08:00