This website requires JavaScript.
Explore
Help
Register
Sign In
Rampoina
/
MegaGlest
Watch
1
Star
0
Fork
0
You've already forked MegaGlest
Code
Issues
Pull Requests
Projects
Releases
Wiki
Activity
6937785f22
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
6937785f22
- now display native language name in options menu
2011-11-30 23:35:54 +00:00
..
ai
- try to avoid a hang when multiple runtime errors occur at the same time.
2011-10-05 21:46:41 +00:00
facilities
updated version # to beta2 in prep for new builds
2011-11-29 05:11:25 +00:00
game
- disallow non compressed tileset downloads when client IP not on same subnet as host
2011-11-29 05:07:18 +00:00
global
- now display native language name in options menu
2011-11-30 23:35:54 +00:00
graphics
- new visibility frustum calculation is enabled by default
2011-11-30 21:27:03 +00:00
gui
small bugfix for handling morph commands in the UI (was not properly handling commandclass). Added validation to tell modders that we have a max if 6 morphs that can display in the UI
2011-10-21 16:04:21 +00:00
main
- now display native language name in options menu
2011-11-30 23:35:54 +00:00
menu
- now display native language name in options menu
2011-11-30 23:35:54 +00:00
network
- disallow non compressed tileset downloads when client IP not on same subnet as host
2011-11-29 05:07:18 +00:00
sound
- a few minor bugfixes
2011-11-17 21:36:29 +00:00
type_instances
fast commands only for fighting / no regeneration when in "be_build" state
2011-11-29 00:54:38 +00:00
types
- added name to attack-boosts and shared attack boosts per unit type
2011-11-11 04:17:55 +00:00
world
fixed ambient sounds when rain is disabled.
2011-11-28 06:38:07 +00:00
CMakeLists.txt
- cmake now compiles libpng statically if a static lib exists and static mode enabled
2011-11-14 08:54:42 +00:00