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chat_manager.cpp
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- bugfixes related to cppcheck report
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2011-12-02 16:07:59 +00:00 |
chat_manager.h
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- more socket performance changes
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2011-11-25 09:12:53 +00:00 |
commander.cpp
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- bugfix for special commands (switch team and pause network game) when initiating players is observer
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2011-10-05 15:56:08 +00:00 |
commander.h
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- initial attempt to add 'pause game' for network games. The following apply:
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2011-10-03 20:48:09 +00:00 |
console.cpp
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- update fonts for console when language is toggled
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2011-11-03 23:38:43 +00:00 |
console.h
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- update fonts for console when language is toggled
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2011-11-03 23:38:43 +00:00 |
game.cpp
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- added stats on console for headless server when game exits
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2011-12-02 17:27:13 +00:00 |
game.h
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- added stats on console for headless server when game exits
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2011-12-02 17:27:13 +00:00 |
game_camera.cpp
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- bugfixes related to cppcheck report
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2011-12-02 16:07:59 +00:00 |
game_camera.h
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- bugfixes related to cppcheck report
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2011-12-02 16:07:59 +00:00 |
game_constants.h
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- just for you james! Fixed about screen text alignment
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2011-11-15 04:48:57 +00:00 |
game_settings.h
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- a load of bugfixes including:
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2011-11-23 08:00:09 +00:00 |
script_manager.cpp
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- bugfixes related to cppcheck report
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2011-12-02 16:07:59 +00:00 |
script_manager.h
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- attempt to fix lua code to properly get unit's killer:
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2011-11-18 15:43:05 +00:00 |
stats.cpp
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- added stats on console for headless server when game exits
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2011-12-02 17:27:13 +00:00 |
stats.h
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- added stats on console for headless server when game exits
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2011-12-02 17:27:13 +00:00 |