MegaGlest/source/glest_game/main
Mark Vejvoda 9625bd77a4 - attempt ot get fine details of performance bottlenecks
- attempt to improve performance a bit
2013-11-11 08:28:15 +00:00
..
battle_end.cpp a little refactoring of function names in language class 2013-10-29 06:13:38 +00:00
battle_end.h - battle end screen render fix for tomreyn 2013-03-16 06:55:16 +00:00
intro.cpp more vc++ compiler warning cleanup 2013-11-02 22:58:00 +00:00
intro.h - when intro video stops playing continue to main menu 2012-05-18 19:53:01 +00:00
macosx_main.h - updated copyright headers is some files that had them missing 2012-08-02 00:57:28 +00:00
macosx_main.m - updated copyright headers is some files that had them missing 2012-08-02 00:57:28 +00:00
main.cpp bugfix for precache crc thread unpause on game end 2013-11-10 21:55:22 +00:00
main.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
program.cpp - attempt ot get fine details of performance bottlenecks 2013-11-11 08:28:15 +00:00
program.h - attempt ot get fine details of performance bottlenecks 2013-11-11 08:28:15 +00:00