MegaGlest/source/glest_game/game
Mark Vejvoda 2a86cb4f7d - added support for proper quiting and console input/output in headless mode. Type: quit followed by return into the console to properly shutdown in headless mode. 2011-09-27 10:16:09 +00:00
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chat_manager.cpp - attempt to get international unicode characters working in ingame chat 2011-09-16 17:35:07 +00:00
chat_manager.h - loads of changes in order to prepare for better input (not using char but SDLKey instead) 2011-06-26 01:55:08 +00:00
commander.cpp - bugfix for team switching vote calculation 2011-09-23 19:31:47 +00:00
commander.h - added new in-game popup menu and new ability to switch teams in game (turned off by default in advanced settings) 2011-09-21 06:51:28 +00:00
console.cpp - reworked fonts to now use 3d matrix positioning and render performance is much better. 2011-06-10 03:09:19 +00:00
console.h - reworked fonts to now use 3d matrix positioning and render performance is much better. 2011-06-10 03:09:19 +00:00
game.cpp - added support for proper quiting and console input/output in headless mode. Type: quit followed by return into the console to properly shutdown in headless mode. 2011-09-27 10:16:09 +00:00
game.h - more progress on masterserver, now the masterserver does not take a slot! 2011-09-24 21:07:15 +00:00
game_camera.cpp - phase 1 of cppcheck verbose fixes 2011-08-31 23:10:43 +00:00
game_camera.h - added initial code from willvar for visible quad calc (but disabled for now till we have time to fix issues) 2011-07-23 23:22:30 +00:00
game_constants.h - attempt #1 to support 'keeping' connected clients in the lobby when the map changes and slots would normally disconnect 2011-09-01 21:54:31 +00:00
game_settings.h - initial work for a headless server. Currently this code allows you to launch a server with the commandline option: --masterserver-mode 2011-09-24 07:46:56 +00:00
script_manager.cpp - bugfix for scripted scenario function registerCellTriggerEventForUnitToLocation not working properly 2011-09-13 23:25:13 +00:00
script_manager.h - attempt to change scenario timer to use world frames 2011-07-16 03:58:52 +00:00
stats.cpp - added a few more things to end game stats as requested by ultifd 2011-04-05 06:32:23 +00:00
stats.h - when masterserver game is over go right back to custom game lobby 2011-09-24 20:22:47 +00:00