MegaGlest/source/glest_game
Mark Vejvoda 4ea22920bf - added a new skill to toggle fog of war for any command. 2013-01-11 18:26:30 +00:00
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ai - added a new thread manager to try to see if it takes less CPU cycles while the thread controller waits for slaves to do their work. To enable the experimental thread manager set: EnableNewThreadManager=true 2013-01-10 21:16:28 +00:00
facilities - updated to 3.7.2-dev 2012-11-23 21:02:10 +00:00
game - added a new skill to toggle fog of war for any command. 2013-01-11 18:18:58 +00:00
global - allow changing screen resolution and fullscreen mode in options menu with confirmation 2013-01-01 10:18:42 +00:00
graphics - attempt to improve ai decision performance by having each ai player updates done in a thread 2013-01-01 18:55:26 +00:00
gui - bugfix from tomreyn's stacktrace for resource selection 2012-11-14 23:24:25 +00:00
main - bugfix for ircclient segfault using global cache 2013-01-08 07:55:48 +00:00
menu - attempt to fix bug reported by tomereyn: http://glest.org/glest_board/index.php?topic=8842.0;topicseen 2013-01-09 17:43:35 +00:00
network - client disconnect handling improvement 2013-01-11 04:32:52 +00:00
sound - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
type_instances - added a new skill to toggle fog of war for any command. 2013-01-11 18:18:58 +00:00
types - added a new skill to toggle fog of war for any command. 2013-01-11 18:26:30 +00:00
world - added a new skill to toggle fog of war for any command. 2013-01-11 18:18:58 +00:00
CMakeLists.txt - updated copyright headers is some files that had them missing 2012-08-02 00:57:28 +00:00