MegaGlest/source/glest_game/world
Mark Vejvoda cfe01253b9 fixed ambient sounds when rain is disabled. 2011-11-28 06:38:07 +00:00
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map.cpp we dont need to be too picky with translations which are mainly meant for logfiles 2011-11-04 01:12:05 +00:00
map.h - bugfix for detecting if one unit is next to another 2011-10-28 05:22:41 +00:00
minimap.cpp we dont need to be too picky with translations which are mainly meant for logfiles 2011-11-04 01:12:05 +00:00
minimap.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
scenario.cpp - intro is now fully translatable and configurable (see english.lng file at the bottom for intro strings) 2011-11-02 17:17:28 +00:00
scenario.h - added a new lua function to allow loading a new scenario from inside an existing scenario 2011-10-06 18:04:59 +00:00
surface_atlas.cpp - more updates for headless mode (try to avoid using opengl completely), server now runs at around 20 MB RAM at game start. 2011-09-27 05:29:57 +00:00
surface_atlas.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
tileset.cpp we dont need to be too picky with translations which are mainly meant for logfiles 2011-11-04 01:12:05 +00:00
tileset.h fixed ambient sounds when rain is disabled. 2011-11-28 06:38:07 +00:00
time_flow.cpp - phase 2 of cppcheck verbose fixes 2011-09-01 01:11:23 +00:00
time_flow.h - phase 2 of cppcheck verbose fixes 2011-09-01 01:11:23 +00:00
unit_updater.cpp - attempt to fix lua code to properly get unit's killer: 2011-11-18 15:43:05 +00:00
unit_updater.h - attempt to fix tomreyns segfault bug (mutex protection around cache) 2011-09-24 22:17:48 +00:00
water_effects.cpp dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking ); 2010-12-23 10:44:11 +00:00
water_effects.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
world.cpp revert network code back to beta1 code 2011-11-27 05:27:50 +00:00
world.h - added Muwums lua function 2011-11-15 17:39:49 +00:00