MegaGlest/source/glest_game/menu
2010-04-23 00:14:22 +00:00
..
main_menu.cpp connected playernames and free slots are shown on the client. 2010-04-22 23:18:04 +00:00
main_menu.h connected playernames and free slots are shown on the client. 2010-04-22 23:18:04 +00:00
menu_state_about.cpp about menu layout fixed 2010-03-19 01:18:05 +00:00
menu_state_connected_game.cpp connected playernames and free slots are shown on the client. 2010-04-22 23:18:04 +00:00
menu_state_connected_game.h connected playernames and free slots are shown on the client. 2010-04-22 23:18:04 +00:00
menu_state_custom_game.cpp Disconnect client when server changes the map and the client is in a slot that is no longer a network slot. 2010-04-23 00:14:22 +00:00
menu_state_custom_game.h * added missing #include "leak_dumper.h" to new cpp files 2010-03-27 07:09:34 +00:00
menu_state_graphic_info.cpp fonts can be scaled from options menu and more switches are in glest.ini 2010-04-07 22:20:28 +00:00
menu_state_join_game.cpp clients can see which setups are made on the server. ( work in progress !) 2010-04-21 23:13:39 +00:00
menu_state_join_game.h size 16 font fix ( more a hack ) 2010-04-03 17:17:15 +00:00
menu_state_new_game.cpp clients can see which setups are made on the server. ( work in progress !) 2010-04-21 23:13:39 +00:00
menu_state_options.cpp fonts can be scaled from options menu and more switches are in glest.ini 2010-04-07 22:20:28 +00:00
menu_state_options.h fonts can be scaled from options menu and more switches are in glest.ini 2010-04-07 22:20:28 +00:00
menu_state_scenario.cpp bugfix for scripted scenarios and placing unit model not showing 2010-03-24 21:26:17 +00:00
menu_state_scenario.h Added code for the following: 2010-03-18 21:26:40 +00:00