MegaGlest/source/glest_game/game
Titus Tscharntke 42919a50f2 data is ready for rotation feature
some little hotkey changes
2010-03-27 16:08:03 +00:00
..
chat_manager.cpp bugfix for scripted scenarios and placing unit model not showing 2010-03-24 21:26:17 +00:00
commander.cpp * fix for map names (possible duplicate entries if mgm and gbm with same name) & alphabetically sorted now 2010-03-25 12:15:10 +00:00
commander.h * fix for map names (possible duplicate entries if mgm and gbm with same name) & alphabetically sorted now 2010-03-25 12:15:10 +00:00
game_camera.cpp data is ready for rotation feature 2010-03-27 16:08:03 +00:00
game_camera.h space is used to reset camera to normal game view 2010-03-25 00:58:58 +00:00
game_constants.h bugfix for order of operations.. after rotating 360 degrees or more the enum didn't reset to 0 2010-03-27 02:22:14 +00:00
game_settings.h * added missing #include "leak_dumper.h" to new cpp files 2010-03-27 07:09:34 +00:00
game.cpp * added missing #include "leak_dumper.h" to new cpp files 2010-03-27 07:09:34 +00:00
game.h Updated camera panning so that holding middle mouse button and moving the mouse changes the camera angle. 2010-03-24 01:28:48 +00:00
script_manager.cpp bugfix for scripted scenarios and placing unit model not showing 2010-03-24 21:26:17 +00:00
script_manager.h bugfix for scripted scenarios and placing unit model not showing 2010-03-24 21:26:17 +00:00
stats.cpp Bugfix for lua. Units died by hunger are reported in luas <unitDied>-section too 2010-03-19 18:58:46 +00:00
stats.h Bugfix for lua. Units died by hunger are reported in luas <unitDied>-section too 2010-03-19 18:58:46 +00:00