Updated camera panning so that holding middle mouse button and moving the mouse changes the camera angle.
This commit is contained in:
parent
ecc39ea911
commit
3ecf980649
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@ -39,7 +39,7 @@ namespace Glest{ namespace Game{
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// ===================== PUBLIC ========================
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Game::Game(Program *program, const GameSettings *gameSettings):
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ProgramState(program)
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ProgramState(program), lastMousePos(0)
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{
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this->gameSettings= *gameSettings;
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scrollSpeed = Config::getInstance().getFloat("UiScrollSpeed","1.5");
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@ -421,14 +421,14 @@ void Game::mouseMove(int x, int y, const MouseState *ms){
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mouseX = x;
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mouseY = y;
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/*
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if (ms.get(mbCenter)) {
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if (input.isCtrlDown()) {
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if (ms->get(mbCenter)) {
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/*if (input.isCtrlDown()) {
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float speed = input.isShiftDown() ? 1.f : 0.125f;
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float response = input.isShiftDown() ? 0.1875f : 0.0625f;
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gameCamera.moveForwardH((y - lastMousePos.y) * speed, response);
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gameCamera.moveSideH((x - lastMousePos.x) * speed, response);
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} else {
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} else*/
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{
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//float ymult = Config::getInstance().getCameraInvertYAxis() ? -0.2f : 0.2f;
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//float xmult = Config::getInstance().getCameraInvertXAxis() ? -0.2f : 0.2f;
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float ymult = 0.2f;
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@ -436,8 +436,8 @@ void Game::mouseMove(int x, int y, const MouseState *ms){
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gameCamera.transitionVH(-(y - lastMousePos.y) * ymult, (lastMousePos.x - x) * xmult);
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}
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} else */
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{
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}
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else {
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//main window
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if (y < 10) {
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gameCamera.setMoveZ(-scrollSpeed);
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@ -473,6 +473,9 @@ void Game::mouseMove(int x, int y, const MouseState *ms){
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gui.mouseMoveDisplay(x - metrics.getDisplayX(), y - metrics.getDisplayY());
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}
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}
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lastMousePos.x = x;
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lastMousePos.y = y;
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}
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void Game::eventMouseWheel(int x, int y, int zDelta) {
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@ -75,6 +75,7 @@ private:
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//misc ptr
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ParticleSystem *weatherParticleSystem;
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GameSettings gameSettings;
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Vec2i lastMousePos;
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public:
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Game(Program *program, const GameSettings *gameSettings);
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@ -102,13 +102,29 @@ MainWindow::~MainWindow(){
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delete program;
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}
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void MainWindow::eventMouseWheel(int x, int y, int zDelta) {
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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program->eventMouseWheel(x, y, zDelta);
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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void MainWindow::eventMouseDown(int x, int y, MouseButton mouseButton){
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const Metrics &metrics = Metrics::getInstance();
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int vx = metrics.toVirtualX(x);
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int vy = metrics.toVirtualY(getH() - y);
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ProgramState *programState = program->getState();
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switch(mouseButton) {
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case mbLeft:
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programState->mouseDownLeft(vx, vy);
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break;
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case mbRight:
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programState->mouseDownRight(vx, vy);
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break;
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case mbCenter:
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programState->mouseDownCenter(vx, vy);
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break;
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default:
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break;
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}
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/*
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switch(mouseButton){
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case mbLeft:
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program->mouseDownLeft(x, getH() - y);
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@ -119,22 +135,95 @@ void MainWindow::eventMouseDown(int x, int y, MouseButton mouseButton){
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default:
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break;
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}
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*/
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}
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void MainWindow::eventMouseUp(int x, int y, MouseButton mouseButton){
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const Metrics &metrics = Metrics::getInstance();
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int vx = metrics.toVirtualX(x);
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int vy = metrics.toVirtualY(getH() - y);
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ProgramState *programState = program->getState();
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switch(mouseButton) {
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case mbLeft:
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programState->mouseUpLeft(vx, vy);
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break;
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case mbRight:
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programState->mouseUpRight(vx, vy);
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break;
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case mbCenter:
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programState->mouseUpCenter(vx, vy);
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break;
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default:
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break;
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}
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/*
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if(mouseButton==mbLeft){
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program->mouseUpLeft(x, getH() - y);
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}
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*/
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}
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void MainWindow::eventMouseDoubleClick(int x, int y, MouseButton mouseButton){
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const Metrics &metrics= Metrics::getInstance();
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int vx = metrics.toVirtualX(x);
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int vy = metrics.toVirtualY(getH() - y);
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ProgramState *programState = program->getState();
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switch(mouseButton){
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case mbLeft:
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programState->mouseDoubleClickLeft(vx, vy);
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break;
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case mbRight:
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programState->mouseDoubleClickRight(vx, vy);
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break;
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case mbCenter:
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programState->mouseDoubleClickCenter(vx, vy);
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break;
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default:
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break;
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}
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/*
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if(mouseButton == mbLeft){
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program->mouseDoubleClickLeft(x, getH() - y);
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}
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*/
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}
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void MainWindow::eventMouseMove(int x, int y, const MouseState *ms){
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program->mouseMove(x, getH() - y, ms);
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const Metrics &metrics= Metrics::getInstance();
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int vx = metrics.toVirtualX(x);
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int vy = metrics.toVirtualY(getH() - y);
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ProgramState *programState = program->getState();
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programState->mouseMove(vx, vy, ms);
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//program->mouseMove(x, getH() - y, ms);
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}
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void MainWindow::eventMouseWheel(int x, int y, int zDelta) {
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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const Metrics &metrics= Metrics::getInstance();
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int vx = metrics.toVirtualX(x);
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int vy = metrics.toVirtualY(getH() - y);
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ProgramState *programState = program->getState();
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programState->eventMouseWheel(vx, vy, zDelta);
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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//program->eventMouseWheel(x, y, zDelta);
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//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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void MainWindow::eventKeyDown(char key){
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@ -155,6 +155,26 @@ Program::~Program(){
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singleton = NULL;
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}
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void Program::eventMouseDown(int x, int y, MouseButton mouseButton) {
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const Metrics &metrics = Metrics::getInstance();
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int vx = metrics.toVirtualX(x);
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int vy = metrics.toVirtualY(window->getH() - y);
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switch(mouseButton) {
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case mbLeft:
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programState->mouseDownLeft(vx, vy);
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break;
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case mbRight:
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programState->mouseDownRight(vx, vy);
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break;
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case mbCenter:
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programState->mouseDownCenter(vx, vy);
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break;
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default:
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break;
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}
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}
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void Program::mouseDownLeft(int x, int y){
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const Metrics &metrics= Metrics::getInstance();
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programState->mouseDownLeft(metrics.toVirtualX(x), metrics.toVirtualY(y));
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@ -16,8 +16,10 @@
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#include "platform_util.h"
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#include "window_gl.h"
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#include "socket.h"
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#include "components.h"
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#include "components.h"
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#include "window.h"
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using Shared::Platform::MouseButton;
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using Shared::Graphics::Context;
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using Shared::Platform::WindowGl;
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using Shared::Platform::SizeState;
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@ -53,9 +55,14 @@ public:
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virtual void load(){};
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virtual void end(){};
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virtual void mouseDownLeft(int x, int y){};
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virtual void mouseUpLeft(int x, int y){};
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virtual void mouseDownRight(int x, int y){};
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virtual void mouseUpLeft(int x, int y){};
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virtual void mouseUpRight(int x, int y){}
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virtual void mouseUpCenter(int x, int y){}
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virtual void mouseDownRight(int x, int y){};
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virtual void mouseDownCenter(int x, int y){}
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virtual void mouseDoubleClickLeft(int x, int y){};
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virtual void mouseDoubleClickRight(int x, int y){}
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virtual void mouseDoubleClickCenter(int x, int y){}
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virtual void eventMouseWheel(int x, int y, int zDelta){}
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virtual void mouseMove(int x, int y, const MouseState *mouseState) {};
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virtual void keyDown(char key){};
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@ -117,6 +124,8 @@ public:
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void mouseDownRight(int x, int y);
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void mouseDoubleClickLeft(int x, int y);
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void eventMouseWheel(int x, int y, int zDelta);
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void eventMouseDown(int x, int y, MouseButton mouseButton);
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void mouseMove(int x, int y, const MouseState *mouseState);
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void keyDown(char key);
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@ -127,7 +136,8 @@ public:
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void showMessage(const char *msg);
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//misc
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void setState(ProgramState *programState);
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void setState(ProgramState *programState);
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ProgramState * getState() { return programState;}
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void exit();
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private:
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@ -69,6 +69,9 @@ public:
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int64 getMillis() const;
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int64 getSeconds() const;
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static int64 getCurTicks();
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static int64 getCurMillis();
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private:
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int64 queryCounter(int multiplier) const;
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};
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@ -1,4 +1,5 @@
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// ==============================================================
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// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
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@ -15,24 +16,31 @@
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#include <map>
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#include <string>
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#include <SDL.h>
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#include <cassert>
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#include "types.h"
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#include "vec.h"
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using std::map;
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using std::string;
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using Shared::Graphics::Vec2i;
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namespace Shared{ namespace Platform{
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class Timer;
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class PlatformContextGl;
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enum MouseButton{
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enum MouseButton {
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mbUnknown,
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mbLeft,
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mbRight,
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mbCenter,
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mbRight,
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mbWheelUp,
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mbWheelDown
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mbWheelDown,
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mbButtonX1,
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mbButtonX2,
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mbCount
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};
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enum SizeState{
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ssRestored
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};
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class MouseState {
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private:
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bool states[mbCount];
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public:
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MouseState() {
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clear();
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}
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//MouseState(const MouseState &);
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//MouseState &operator=(const MouseState &);
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void clear() { memset(this, 0, sizeof(MouseState)); }
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bool get(MouseButton b) const {
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assert(b > 0 && b < mbCount);
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return states[b];
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}
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void set(MouseButton b, bool state) {
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assert(b > 0 && b < mbCount);
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states[b] = state;
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}
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};
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// keycode constants (unfortunately designed after DirectInput and therefore not
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// very specific)
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// They also have to fit into a char. The positive numbers seem to be equal
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@ -59,11 +92,13 @@ const char vkDown = -10;
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const char vkReturn = -11;
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const char vkBack = -12;
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/*
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struct MouseState{
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bool leftMouse;
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bool rightMouse;
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bool centerMouse;
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};
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*/
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enum WindowStyle{
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wsFullscreen,
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@ -81,6 +116,19 @@ private:
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int lastMouseX[3];
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int lastMouseY[3];
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static unsigned int lastMouseEvent; /** for use in mouse hover calculations */
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static MouseState mouseState;
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static Vec2i mousePos;
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static void setLastMouseEvent(unsigned int lastMouseEvent) {Window::lastMouseEvent = lastMouseEvent;}
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static unsigned int getLastMouseEvent() {return Window::lastMouseEvent;}
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static const MouseState &getMouseState() {return Window::mouseState;}
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static void setMouseState(MouseButton b, bool state) {Window::mouseState.set(b, state);}
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static const Vec2i &getMousePos() {return Window::mousePos;}
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static void setMousePos(const Vec2i &mousePos) {Window::mousePos = mousePos;}
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protected:
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int w, h;
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@ -70,6 +70,9 @@ public:
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int64 getMillis() const;
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int64 getSeconds() const;
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static int64 getCurTicks();
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static int64 getCurMillis();
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private:
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int64 queryCounter(int multiplier) const;
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};
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@ -115,6 +115,13 @@ int64 Chrono::queryCounter(int multiplier) const {
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}
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}
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int64 Chrono::getCurMillis() {
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return SDL_GetTicks();
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}
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int64 Chrono::getCurTicks() {
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return SDL_GetTicks();
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}
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// =====================================
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// Misc
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// =====================================
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@ -32,14 +32,22 @@ namespace Shared{ namespace Platform{
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// Matze: hack for now...
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static Window* global_window = 0;
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unsigned int Window::lastMouseEvent = 0; /** for use in mouse hover calculations */
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Vec2i Window::mousePos;
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MouseState Window::mouseState;
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// ========== PUBLIC ==========
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Window::Window() {
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Window::Window() {
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memset(lastMouseDown, 0, sizeof(lastMouseDown));
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assert(global_window == 0);
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global_window = this;
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lastMouseEvent = 0;
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mousePos = Vec2i(0);
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mouseState.clear();
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}
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Window::~Window() {
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@ -53,33 +61,55 @@ bool Window::handleEvent() {
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try {
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//printf("START [%d]\n",event.type);
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switch(event.type) {
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEBUTTONUP:
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case SDL_MOUSEMOTION:
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printf("In [%s::%s] Line :%d\n",__FILE__,__FUNCTION__,__LINE__);
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setLastMouseEvent(Chrono::getCurMillis());
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setMousePos(Vec2i(event.button.x, event.button.y));
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break;
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}
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switch(event.type) {
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case SDL_QUIT:
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printf("In [%s::%s] Line :%d\n",__FILE__,__FUNCTION__,__LINE__);
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return false;
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case SDL_MOUSEBUTTONDOWN:
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printf("In [%s::%s] Line :%d\n",__FILE__,__FUNCTION__,__LINE__);
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if(global_window) {
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global_window->handleMouseDown(event);
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}
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break;
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case SDL_MOUSEBUTTONUP: {
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printf("In [%s::%s] Line :%d\n",__FILE__,__FUNCTION__,__LINE__);
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if(global_window) {
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MouseButton b = getMouseButton(event.button.button);
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setMouseState(b, false);
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global_window->eventMouseUp(event.button.x,
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event.button.y,getMouseButton(event.button.button));
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}
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break;
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}
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case SDL_MOUSEMOTION: {
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MouseState ms;
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ms.leftMouse = (event.motion.state & SDL_BUTTON_LMASK) != 0;
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ms.rightMouse = (event.motion.state & SDL_BUTTON_RMASK) != 0;
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ms.centerMouse = (event.motion.state & SDL_BUTTON_MMASK) != 0;
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printf("In [%s::%s] Line :%d\n",__FILE__,__FUNCTION__,__LINE__);
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//MouseState ms;
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//ms.leftMouse = (event.motion.state & SDL_BUTTON_LMASK) != 0;
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//ms.rightMouse = (event.motion.state & SDL_BUTTON_RMASK) != 0;
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//ms.centerMouse = (event.motion.state & SDL_BUTTON_MMASK) != 0;
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setMouseState(mbLeft, event.motion.state & SDL_BUTTON_LMASK);
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setMouseState(mbRight, event.motion.state & SDL_BUTTON_RMASK);
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setMouseState(mbCenter, event.motion.state & SDL_BUTTON_MMASK);
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if(global_window) {
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global_window->eventMouseMove(event.motion.x, event.motion.y, &ms);
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global_window->eventMouseMove(event.motion.x, event.motion.y, &getMouseState()); //&ms);
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}
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break;
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}
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case SDL_KEYDOWN:
|
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printf("In [%s::%s] Line :%d\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
/* handle ALT+Return */
|
||||
if(event.key.keysym.sym == SDLK_RETURN
|
||||
&& (event.key.keysym.mod & (KMOD_LALT | KMOD_RALT))) {
|
||||
|
@ -91,6 +121,7 @@ bool Window::handleEvent() {
|
|||
}
|
||||
break;
|
||||
case SDL_KEYUP:
|
||||
printf("In [%s::%s] Line :%d\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
if(global_window) {
|
||||
global_window->eventKeyUp(getKey(event.key.keysym));
|
||||
}
|
||||
|
|
|
@ -115,6 +115,15 @@ int64 Chrono::queryCounter(int multiplier) const{
|
|||
return multiplier*(accumCount+endCount-startCount)/freq;
|
||||
}
|
||||
}
|
||||
|
||||
int64 Chrono::getCurMillis() {
|
||||
return getCurTicks() * 1000 / freq;
|
||||
}
|
||||
int64 Chrono::getCurTicks() {
|
||||
int64 now;
|
||||
QueryPerformanceCounter((LARGE_INTEGER*) &now);
|
||||
return now;
|
||||
}
|
||||
|
||||
// =====================================================
|
||||
// class PlatformExceptionHandler
|
||||
|
|
Loading…
Reference in New Issue