MegaGlest/source/glest_game
2010-10-15 02:03:48 +00:00
..
ai - more AI fixes. 2010-10-02 01:11:59 +00:00
facilities - updated version to 3.3.7.1 for minor update release 2010-10-15 02:03:48 +00:00
game - added code to now output all eerors to console (with option to save in log file) 2010-10-06 20:22:06 +00:00
global - added code to now output all eerors to console (with option to save in log file) 2010-10-06 20:22:06 +00:00
graphics - added code to now output all eerors to console (with option to save in log file) 2010-10-06 20:22:06 +00:00
gui * Fix for phantom cancel button 2010-09-24 04:52:51 +00:00
main - bugfix to fallback to a default configured font if the specified font in the ini property fails to load. The default font is 'fixed' but can be overriden in the ini using: 2010-10-09 20:35:53 +00:00
menu - added an extra guard to the masterserver thread pointer in case something happens in the constructor, now I make sure the thread pointer is set to NULL at the top of the constructor for safety. 2010-10-15 01:52:36 +00:00
network - bugfix (again) for playername index bug 2010-10-08 22:32:23 +00:00
sound - attempt to cfix mysterious exit crash 2010-09-09 00:05:12 +00:00
type_instances - added an extra NULL check to new max unit check 2010-10-11 15:58:10 +00:00
types - added code to now output all eerors to console (with option to save in log file) 2010-10-06 20:22:06 +00:00
world - added code to now output all eerors to console (with option to save in log file) 2010-10-06 20:22:06 +00:00
CMakeLists.txt - applied Mac osX patch #4 from GeoVah (thank you) 2010-09-24 15:26:16 +00:00