MegaGlest/source/glest_game/menu
Mark Vejvoda 14bd71c250 - game ready status bugfix 2011-03-22 06:43:33 +00:00
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main_menu.cpp - sound system is now threaded by default (hopefully this fixes buffer underruns errors from openal) 2011-01-18 01:24:45 +00:00
main_menu.h resource multiplier only for cpu players. 2010-11-11 01:24:48 +00:00
menu_background.cpp - added new commandline options to tell the game where to look for data, ini's and where to write logs 2010-12-09 20:41:11 +00:00
menu_background.h - working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE 2011-01-18 23:56:30 +00:00
menu_state_about.cpp - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_about.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_connected_game.cpp - bugfix for map CRC checking after downloading a map 2011-03-20 06:23:19 +00:00
menu_state_connected_game.h - bugfix for socket mutex locked when deleting socket 2011-03-19 12:04:18 +00:00
menu_state_custom_game.cpp - game ready status bugfix 2011-03-22 06:43:33 +00:00
menu_state_custom_game.h - bugfix for socket mutex locked when deleting socket 2011-03-19 12:04:18 +00:00
menu_state_graphic_info.cpp - move return button placement on video info menu 2011-01-10 05:06:00 +00:00
menu_state_graphic_info.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_join_game.cpp - bugfix for hideously aweful bug that made the lobby and lobby connection freeze for a long time 2011-03-19 05:11:36 +00:00
menu_state_join_game.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_keysetup.cpp - added logic to delete old texture after doing a model texture conversion 2011-03-12 22:11:09 +00:00
menu_state_keysetup.h - another attempt to fix keyboard menu for windows 2011-03-06 07:55:38 +00:00
menu_state_masterserver.cpp - added a very useful way to track mutex usage and performance timings of mutex locking to discover thread lock issues 2011-01-31 23:01:39 +00:00
menu_state_masterserver.h - updated Internet games to use 2 new fields, country and game status. 2011-01-25 07:41:12 +00:00
menu_state_new_game.cpp - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_new_game.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_options.cpp - added option to disable file transfers for tileset and/or techtrees for published (internet) games 2011-03-11 12:14:24 +00:00
menu_state_options.h - added option to disable file transfers for tileset and/or techtrees for published (internet) games 2011-03-11 12:14:24 +00:00
menu_state_root.cpp - bugfix for esc key 2011-03-08 02:07:35 +00:00
menu_state_root.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_scenario.cpp - more user friendly messages for scenario errors 2011-01-28 20:16:45 +00:00
menu_state_scenario.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
server_line.cpp - added new commandline option to convert folders of g3d models to use specified texture format 2011-03-13 08:23:43 +00:00
server_line.h status of serverline display fix / ressources are no longer selectable via rectangle ( which was quite useless ) 2011-02-15 00:24:31 +00:00