MegaGlest/source/glest_game/game
Mark Vejvoda f7fdafbff4 - did some code refactoring, wanted to load some textures threaded but bailed out due to opengl's hideous problems related to multi-threads 2011-03-22 02:02:54 +00:00
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chat_manager.cpp - another keyboard bugfix (pressing esc properly cancels chat mode), Thanks ultifd 2011-03-12 03:10:07 +00:00
chat_manager.h chat highlighting, and more features related to chat 2011-01-01 20:31:25 +00:00
commander.cpp - added more code guards around morph validation 2011-02-11 04:48:17 +00:00
commander.h - attempted bugfix for click like mad morph causing out of synch 2011-02-10 21:02:07 +00:00
console.cpp too much red in the console ;-) 2011-01-01 22:08:34 +00:00
console.h chat highlighting, and more features related to chat 2011-01-01 20:31:25 +00:00
game.cpp - did some code refactoring, wanted to load some textures threaded but bailed out due to opengl's hideous problems related to multi-threads 2011-03-22 02:02:54 +00:00
game.h - did some code refactoring, wanted to load some textures threaded but bailed out due to opengl's hideous problems related to multi-threads 2011-03-22 02:02:54 +00:00
game_camera.cpp - bugfix when bad values are in map file, game would freeze at game start due to endless loop 2011-02-25 22:13:11 +00:00
game_camera.h camera max height/ default are calculated based on the max height of a map 2011-02-10 00:14:21 +00:00
game_constants.h - moved sound system debug into a new debugSound property to lessen the impact of regular debug logging since sound processing is now threaded and therefore logging sound system items may slow down performance 2011-01-26 09:09:59 +00:00
game_settings.h - bugfix for socket mutex locked when deleting socket 2011-03-19 12:04:18 +00:00
script_manager.cpp - added a new lua method to add text on the console for Elimnator's scenario. 2011-03-19 12:19:22 +00:00
script_manager.h - added a new lua method to add text on the console for Elimnator's scenario. 2011-03-19 12:19:22 +00:00
stats.cpp - another attempt to fix ultifd's game end issue 2010-08-06 03:55:17 +00:00
stats.h endgame stats screen shows multiplier now for CPU players 2010-11-11 21:41:13 +00:00