MegaGlest/source/glest_game
Titus Tscharntke 39eefa1e67 trying to fix problems with false attack alarms ... 2010-12-19 23:31:11 +00:00
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ai Contact email changed; lots of strings replaced to MegaGlest 2010-12-13 00:32:59 +00:00
facilities about screen names fixed again ... 2010-12-18 00:37:59 +00:00
game - added a new bit style gamesetting flag for future new game settings. 2010-12-19 08:04:25 +00:00
global - bugfix for new CPU multiplier constants for VC++ compiler 2010-12-11 08:00:49 +00:00
graphics visual attack alert 2010-12-19 22:33:08 +00:00
gui Unit commanding via minimap 2010-12-18 17:18:36 +00:00
main Contact email changed; lots of strings replaced to MegaGlest 2010-12-13 00:32:59 +00:00
menu - added new option to UI to Show Resources for custom games 2010-12-19 08:36:59 +00:00
network - added a new bit style gamesetting flag for future new game settings. 2010-12-19 08:04:25 +00:00
sound - attempt to cfix mysterious exit crash 2010-09-09 00:05:12 +00:00
type_instances - added new commandline options to tell the game where to look for data, ini's and where to write logs 2010-12-09 20:41:11 +00:00
types alarmsound when enemy units are seen ( will be improved soon ) 2010-12-18 20:17:41 +00:00
world trying to fix problems with false attack alarms ... 2010-12-19 23:31:11 +00:00
CMakeLists.txt - updated cmake files to support toggling between release and debug builds (even release with debug info) 2010-12-12 08:10:18 +00:00