MegaGlest/source/glest_game/global
Mark Vejvoda 27b5d40bf8 - commandline override options now stored in a different buffer so that they will not be saved in ini files 2012-07-06 16:29:49 +00:00
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config.cpp - commandline override options now stored in a different buffer so that they will not be saved in ini files 2012-07-06 16:29:49 +00:00
config.h - commandline override options now stored in a different buffer so that they will not be saved in ini files 2012-07-06 16:29:49 +00:00
core_data.cpp - bugfix to check main game data folder for videos 2012-06-01 04:11:31 +00:00
core_data.h - add a fallback url for playing videos in case the user has no internet 2012-05-25 16:33:34 +00:00
lang.cpp - modders can now override land and air field names using lng specific files for a tileset (follows same principle as techtree lng files). Currently supported translatable strings: 2012-05-11 05:49:47 +00:00
lang.h - modders can now override land and air field names using lng specific files for a tileset (follows same principle as techtree lng files). Currently supported translatable strings: 2012-05-11 05:49:47 +00:00
metrics.cpp - got built in memory leak working. Just edit leak_dumper.h and uncomment: 2012-04-14 21:21:09 +00:00
metrics.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00