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MegaGlest
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36ef593c56
MegaGlest
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source
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glest_game
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global
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Mark Vejvoda
27b5d40bf8
- commandline override options now stored in a different buffer so that they will not be saved in ini files
2012-07-06 16:29:49 +00:00
..
config.cpp
- commandline override options now stored in a different buffer so that they will not be saved in ini files
2012-07-06 16:29:49 +00:00
config.h
- commandline override options now stored in a different buffer so that they will not be saved in ini files
2012-07-06 16:29:49 +00:00
core_data.cpp
- bugfix to check main game data folder for videos
2012-06-01 04:11:31 +00:00
core_data.h
- add a fallback url for playing videos in case the user has no internet
2012-05-25 16:33:34 +00:00
lang.cpp
- modders can now override land and air field names using lng specific files for a tileset (follows same principle as techtree lng files). Currently supported translatable strings:
2012-05-11 05:49:47 +00:00
lang.h
- modders can now override land and air field names using lng specific files for a tileset (follows same principle as techtree lng files). Currently supported translatable strings:
2012-05-11 05:49:47 +00:00
metrics.cpp
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
2012-04-14 21:21:09 +00:00
metrics.h
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00