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MegaGlest
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344c4778d1
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
344c4778d1
Added the ability to tell mega-glest where to look for glest.ini, servers.ini and all of the various .log files. The new optional environment variable that mega-glest will look for is:
...
GLESTHOME
2010-03-21 23:40:35 +00:00
..
facilities
Added the ability to tell mega-glest where to look for glest.ini, servers.ini and all of the various .log files. The new optional environment variable that mega-glest will look for is:
2010-03-21 23:40:35 +00:00
game
Added full support to have maps, tilesets and techs in a scenario or tutorial folder.
2010-03-21 05:33:13 +00:00
global
Added the ability to tell mega-glest where to look for glest.ini, servers.ini and all of the various .log files. The new optional environment variable that mega-glest will look for is:
2010-03-21 23:40:35 +00:00
graphics
Added code for the following:
2010-03-18 21:26:40 +00:00
gui
- when you swittch off the ai in a scenario the faction does not consume consumable ressources anymore ( food ..)
2010-03-20 15:02:52 +00:00
main
Added the ability to tell mega-glest where to look for glest.ini, servers.ini and all of the various .log files. The new optional environment variable that mega-glest will look for is:
2010-03-21 23:40:35 +00:00
menu
Added the ability to tell mega-glest where to look for glest.ini, servers.ini and all of the various .log files. The new optional environment variable that mega-glest will look for is:
2010-03-21 23:40:35 +00:00
network
Updated debug logic to use a debug class to better control debug logging and centralize the control of it.
2010-03-19 23:26:00 +00:00
type_instances
- when you swittch off the ai in a scenario the faction does not consume consumable ressources anymore ( food ..)
2010-03-20 15:02:52 +00:00
types
Bugfixes so that win32 code will work with latest user data changes
2010-03-20 11:16:07 +00:00
world
Added full support to have maps, tilesets and techs in a scenario or tutorial folder.
2010-03-21 05:33:13 +00:00