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main_menu.cpp
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- a bit more code cleanup from cppcheck
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2012-10-24 06:54:10 +00:00 |
main_menu.h
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- bugfixes to allow each edit control on screens with multiple edits to have their own unicode text lengths for editing
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2012-10-22 06:31:57 +00:00 |
menu_background.cpp
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Extra option for menu rain effect ( needs update in language files german/english done )
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2012-04-11 22:19:50 +00:00 |
menu_background.h
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- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
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2012-04-20 01:04:05 +00:00 |
menu_state_about.cpp
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- loads of code cleanup based on verbose output from the latest git version of cppcheck
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2012-10-06 07:06:40 +00:00 |
menu_state_about.h
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- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
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2012-04-20 01:04:05 +00:00 |
menu_state_connected_game.cpp
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- proper way to handle size_t objects (cleanup warning on other platforms)
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2012-10-26 02:42:10 +00:00 |
menu_state_connected_game.h
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- changed yes/no settings in connect menu to checkboxes
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2012-10-22 17:53:48 +00:00 |
menu_state_custom_game.cpp
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- proper way to handle size_t objects (cleanup warning on other platforms)
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2012-10-26 02:42:10 +00:00 |
menu_state_custom_game.h
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- updated custom game menu to use checkboxes instead of yes/no
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2012-10-22 15:52:08 +00:00 |
menu_state_graphic_info.cpp
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- fix win32 build
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2012-04-16 20:15:57 +00:00 |
menu_state_graphic_info.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_join_game.cpp
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- lots more code cleanup, using safe buffer size code to avoid buffer overflows
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2012-10-19 01:31:20 +00:00 |
menu_state_join_game.h
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- allow the --connecthost commandline to use:
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2012-10-06 00:25:13 +00:00 |
menu_state_keysetup.cpp
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- proper way to handle size_t objects (cleanup warning on other platforms)
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2012-10-26 02:42:10 +00:00 |
menu_state_keysetup.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_load_game.cpp
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- lots more code cleanup, using safe buffer size code to avoid buffer overflows
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2012-10-19 01:31:20 +00:00 |
menu_state_load_game.h
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- updated load game screen and added some missing language text
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2012-03-17 03:32:20 +00:00 |
menu_state_masterserver.cpp
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- proper way to handle size_t objects (cleanup warning on other platforms)
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2012-10-26 02:42:10 +00:00 |
menu_state_masterserver.h
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- added better error handling and increased delay + retries when publishing a game to masterserver (in case upnp is slow)
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2012-03-03 08:28:15 +00:00 |
menu_state_mods.cpp
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- code cleanup from cppcheck
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2012-10-20 07:15:13 +00:00 |
menu_state_mods.h
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- first attempt to see if we can get mod center download option working from game lobby
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2012-10-15 22:19:22 +00:00 |
menu_state_new_game.cpp
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- allow loading of scenarios and tutorials when there are none (show an error message)
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2012-06-30 19:11:54 +00:00 |
menu_state_new_game.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_options.cpp
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- proper way to handle size_t objects (cleanup warning on other platforms)
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2012-10-26 02:42:10 +00:00 |
menu_state_options.h
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- added the ability for advanced translation features (transifex users can download and remove custom files from the transfex website and test their work)
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2012-10-22 05:08:52 +00:00 |
menu_state_root.cpp
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- lots more code cleanup, using safe buffer size code to avoid buffer overflows
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2012-10-19 01:31:20 +00:00 |
menu_state_root.h
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first steps for load game menu
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2012-03-14 23:53:11 +00:00 |
menu_state_scenario.cpp
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- lots more code cleanup, using safe buffer size code to avoid buffer overflows
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2012-10-19 01:31:20 +00:00 |
menu_state_scenario.h
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- allow loading of scenarios and tutorials when there are none (show an error message)
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2012-06-30 19:11:54 +00:00 |
server_line.cpp
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- more logging to track down cold's issue
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2012-07-06 23:06:00 +00:00 |
server_line.h
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- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
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2012-04-20 01:04:05 +00:00 |