MegaGlest/source/glest_game/main
Mark Vejvoda 1658306b59 - fixed debug output font position --> just for you james! 2011-11-28 05:54:31 +00:00
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battle_end.cpp - bugfix for keydown event in intro and battle end screens (missed htis when converted to SDL keys) 2011-11-21 19:00:20 +00:00
battle_end.h - bugfix for keydown event in intro and battle end screens (missed htis when converted to SDL keys) 2011-11-21 19:00:20 +00:00
intro.cpp - fixed debug output font position --> just for you james! 2011-11-28 05:54:31 +00:00
intro.h - bugfix for keydown event in intro and battle end screens (missed htis when converted to SDL keys) 2011-11-21 19:00:20 +00:00
macosx_main.h Update the macosx main to compil 2010-09-30 10:32:28 +00:00
macosx_main.m Update the macosx main to compil 2010-09-30 10:32:28 +00:00
main.cpp - added some special ways to configure how sockets work on a system for testing 2011-11-27 00:07:55 +00:00
main.h ensure language toggle only happens outside of a render event 2011-10-25 22:40:28 +00:00
program.cpp added ability to override throttle settings for future customization if required: 2011-11-08 16:27:15 +00:00
program.h - added ability to switch languages from nearly anywhere (and new hotkeys to do so): 2011-10-25 18:39:11 +00:00