MegaGlest/source/glest_game/main
Mark Vejvoda c58e893047 - attempt to improve issues in the custom menu related to freezing
- modified debug UI display to support multi levels of UI debug info
- added more validations to mutexes
- improved client sockets to properly be setup as non blocking
2011-02-06 07:01:54 +00:00
..
battle_end.cpp endgame stats screen shows multiplier now for CPU players 2010-11-11 21:41:13 +00:00
battle_end.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
intro.cpp - added code to rename duplicate maps and show a warning at game start 2011-01-31 21:59:28 +00:00
intro.h - added code to rename duplicate maps and show a warning at game start 2011-01-31 21:59:28 +00:00
macosx_main.h Update the macosx main to compil 2010-09-30 10:32:28 +00:00
macosx_main.m Update the macosx main to compil 2010-09-30 10:32:28 +00:00
main.cpp - attempt to improve issues in the custom menu related to freezing 2011-02-06 07:01:54 +00:00
main.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
program.cpp - added wxWidgets version info to g3d viewer help and map editor 2011-01-29 21:20:33 +00:00
program.h - added code to rename duplicate maps and show a warning at game start 2011-01-31 21:59:28 +00:00