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map.cpp
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camera max height/ default are calculated based on the max height of a map
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2011-02-10 00:14:21 +00:00 |
map.h
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camera max height/ default are calculated based on the max height of a map
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2011-02-10 00:14:21 +00:00 |
minimap.cpp
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- added a new bit style gamesetting flag for future new game settings.
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2010-12-19 08:04:25 +00:00 |
minimap.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
scenario.cpp
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
scenario.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
surface_atlas.cpp
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- bugfixes for rendering (new ini setting toggles new quad cache and is called: UseQuadCache=true)
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2010-09-10 08:51:32 +00:00 |
surface_atlas.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
tileset.cpp
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step1 for cliffs; enable manually in map.cpp in Map::smoothSurface(...) ; set minCliffHeightDifference to 3.0f
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2011-02-06 01:36:55 +00:00 |
tileset.h
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step1 for cliffs; enable manually in map.cpp in Map::smoothSurface(...) ; set minCliffHeightDifference to 3.0f
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2011-02-06 01:36:55 +00:00 |
time_flow.cpp
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-added another mutex release to fix a bug found from a segfault
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2010-06-05 15:48:50 +00:00 |
time_flow.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
unit_updater.cpp
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- bugfix to put priority on attacking units first
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2011-02-10 22:54:49 +00:00 |
unit_updater.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
water_effects.cpp
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dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking );
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2010-12-23 10:44:11 +00:00 |
water_effects.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
world.cpp
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step1 for cliffs; enable manually in map.cpp in Map::smoothSurface(...) ; set minCliffHeightDifference to 3.0f
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2011-02-06 01:36:55 +00:00 |
world.h
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- added new LUA method togglePauseGame
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2011-01-29 23:50:21 +00:00 |