MegaGlest/source/glest_game
Titus Tscharntke 2440d475b3 beginning of new resource multiplier. Still work in progress but hopefully ready to test some things. 2010-11-08 23:15:50 +00:00
..
ai - improved performance for when the AI decides which resource is closest. 2010-11-07 03:27:06 +00:00
facilities - Incremented version to next major release # so new work can begin. 2010-10-17 06:34:42 +00:00
game beginning of new resource multiplier. Still work in progress but hopefully ready to test some things. 2010-11-08 23:15:50 +00:00
global - added stack trace for windows users when exceptions occur (snagged the idea from sauerbraten) 2010-11-05 06:46:30 +00:00
graphics - fixed font spacing in chat text 2010-11-04 06:27:25 +00:00
gui - bugfix for cancel icon displaying when unit has only the 'stop' command active 2010-10-28 18:31:12 +00:00
main - a little cleanup of windows exception handling code 2010-11-05 09:43:07 +00:00
menu beginning of new resource multiplier. Still work in progress but hopefully ready to test some things. 2010-11-08 23:15:50 +00:00
network beginning of new resource multiplier. Still work in progress but hopefully ready to test some things. 2010-11-08 23:15:50 +00:00
sound - attempt to cfix mysterious exit crash 2010-09-09 00:05:12 +00:00
type_instances - improved performance for when the AI decides which resource is closest. 2010-11-07 03:27:06 +00:00
types - removed some debugging that created very large debug files and improved performance a little bit 2010-11-07 02:37:00 +00:00
world beginning of new resource multiplier. Still work in progress but hopefully ready to test some things. 2010-11-08 23:15:50 +00:00
CMakeLists.txt - applied Mac osX patch #4 from GeoVah (thank you) 2010-09-24 15:26:16 +00:00