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MegaGlest
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198fa1d05d
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
198fa1d05d
- bug fix to send packets every 4 seconds if nothing has been sent (especially when the game is paused)
2013-03-08 04:41:57 +00:00
..
ai
- attempt to improve performance when units are blocked badly (this is not backwards compatible with other builds, will create out of synch)
2013-02-22 06:52:51 +00:00
facilities
- update version to 3.8-dev as svn seems to be no longer compatible with 3.7.x
2013-02-06 23:00:25 +00:00
game
- bugfix for restoring explorations on loading a saved game
2013-03-06 15:02:17 +00:00
global
- only output changed file paths for load games if verbose enabled
2013-02-22 15:59:18 +00:00
graphics
- attempt to fix light sources handling as reported by tomreyn
2013-02-26 20:48:20 +00:00
gui
Respecting requirements for attack commands . ( Bug fix for attack hot-key cycling through attacks. )
2013-02-24 23:56:49 +00:00
main
- more bugfixes for slot switching and joining in progress games
2013-03-06 14:29:49 +00:00
menu
- more bugfixes for slot switching and joining in progress games
2013-03-06 14:29:49 +00:00
network
- bug fix to send packets every 4 seconds if nothing has been sent (especially when the game is paused)
2013-03-08 04:41:57 +00:00
sound
- trying to fix bug in sound player
2013-02-02 06:29:26 +00:00
type_instances
- bugfix for restoring explorations on loading a saved game
2013-03-06 15:02:17 +00:00
types
- bugfixes for load / save game for in progress joining
2013-02-19 06:41:56 +00:00
world
- bugfix for restoring explorations on loading a saved game
2013-03-06 15:02:17 +00:00
CMakeLists.txt
- added support for google-breakpad in linux
2013-02-01 02:27:01 +00:00