MegaGlest/source/glest_game
Mark Vejvoda 15488ddb31 - bugfixes related to attack-boost memory leaks 2011-07-06 05:16:25 +00:00
..
ai - attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on) 2011-07-05 04:37:35 +00:00
facilities - fix for about screen (avoid using Vera font seems buggy) 2011-06-28 15:39:19 +00:00
game - fixed debug key 2011-07-05 05:40:14 +00:00
global - cleanup of font work: 2011-07-02 01:56:06 +00:00
graphics - bugfixes related to attack-boost memory leaks 2011-07-06 05:16:25 +00:00
gui - attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on) 2011-07-05 04:37:35 +00:00
main - pre-calc font height for ftgl and optionally allow for language specific characters to be used 2011-07-02 18:33:59 +00:00
menu - added a FPS cap (at 800 fps we will sleep for 1 millisecond) to avoid pinning the cpu for hardware that has fps which is too good. Also user can toggle fps view on any screen now 2011-07-01 02:50:20 +00:00
network - attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on) 2011-07-05 04:37:35 +00:00
sound - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
type_instances - bugfixes related to attack-boost memory leaks 2011-07-06 05:16:25 +00:00
types somthing was missing in the header .... 2011-07-02 19:02:25 +00:00
world - bugfixes related to attack-boost memory leaks 2011-07-06 05:16:25 +00:00
CMakeLists.txt - bugfix for make install from svn folder structure 2011-06-02 16:18:29 +00:00