MegaGlest/source/glest_game
titiger 3fcaa22d10 fixed double-sided switch and only-selectable
doublesided switch in blender 2.9x did not work before, it was always
rendered single sided in MG.
I added a new switch only-selectable which allows to create unvisible
but selectable meshes. This helps with selection of small units which
can now have an unvisible  hand craftet select object around them for
example..
2021-04-05 23:32:17 +02:00
..
ai - round 2 of cppcheck code cleanup 2017-10-09 20:21:14 -07:00
facilities custom menu layouts disbaled by default 2019-11-12 01:29:25 +01:00
game Code cleanup void methods should not return anything ... 2020-12-13 13:22:04 +01:00
global saved game setups 2019-11-18 23:32:01 +01:00
graphics fixed double-sided switch and only-selectable 2021-04-05 23:32:17 +02:00
gui world dump hotkey disabled by default 2019-11-12 01:25:57 +01:00
main - more cppcheck cleanup, AND some new inernal steam commandline parameters to reset stats and enable debugging 2017-10-09 23:09:52 -07:00
menu no crc refresh for non network games 2021-02-03 20:32:13 +01:00
network - more cppcheck cleanup, AND some new inernal steam commandline parameters to reset stats and enable debugging 2017-10-09 23:09:52 -07:00
sound force playing important sounds 2017-02-02 02:54:29 +01:00
steam - updated player stats to count 'played' games and also added new stats to steam 2018-06-02 10:57:54 -07:00
steamshim - initial work to integrate theam SDK with megaglest 2017-09-23 17:15:44 -07:00
type_instances Reset should reset all upgrades :) 2021-03-27 20:51:28 +01:00
types Reset should reset all upgrades :) 2021-03-27 20:51:28 +01:00
world spawn attacks are skill based, not command based 2021-02-26 01:49:31 +01:00
CMakeLists.txt - a 2020-08-19 19:16:13 -07:00
Doxyfile No more warnings for undocumented code 2014-07-21 21:01:15 -06:00