MegaGlest/source/glest_game/ai
Mark Vejvoda 855443d98f - added a lookup cache for unit updater's frequently called unitOnRange logic 2010-08-25 07:29:35 +00:00
..
ai.cpp - a possible fix for the AI. this change will randomize all possible produce, morph and build operations instead of just using the last commandtype found for candidate units 2010-07-13 22:51:27 +00:00
ai.h Ported streflop code to win32 2010-04-24 11:15:15 +00:00
ai_interface.cpp - a possible fix for the AI. this change will randomize all possible produce, morph and build operations instead of just using the last commandtype found for candidate units 2010-07-13 22:51:27 +00:00
ai_interface.h - added server controlled AI as a game option 2010-06-03 01:10:40 +00:00
ai_rule.cpp - cleanup of some compiler warnings 2010-07-17 07:07:57 +00:00
annotated_map.cpp * oops, forgot to hook-up ClusterMap updates (causing units to get stuck) 2010-08-08 13:06:33 +00:00
annotated_map.h * oops, forgot to hook-up ClusterMap updates (causing units to get stuck) 2010-08-08 13:06:33 +00:00
cartographer.cpp * fix (work-around) for apparent MSVC bug, in AStarNode::operator<() 2010-08-08 04:43:24 +00:00
cartographer.h * fix (work-around) for apparent MSVC bug, in AStarNode::operator<() 2010-08-08 04:43:24 +00:00
cluster_map.cpp * oops, forgot to hook-up ClusterMap updates (causing units to get stuck) 2010-08-08 13:06:33 +00:00
cluster_map.h * added GAE path finder (SearchEngine and friends) 2010-07-11 18:31:02 +00:00
influence_map.h * added GAE path finder (SearchEngine and friends) 2010-07-11 18:31:02 +00:00
node_pool.cpp new attribute MaxUnitCount in units and yellow select circle for allies 2010-08-22 21:09:35 +00:00
node_pool.h * fix (work-around) for apparent MSVC bug, in AStarNode::operator<() 2010-08-08 04:43:24 +00:00
path_finder.cpp - added a lookup cache for unit updater's frequently called unitOnRange logic 2010-08-25 07:29:35 +00:00
path_finder.h - some code cleanup related to supporting multiple path finders 2010-07-21 19:17:45 +00:00
route_planner.cpp * fix (work-around) for apparent MSVC bug, in AStarNode::operator<() 2010-08-08 04:43:24 +00:00
route_planner.h * fix (work-around) for apparent MSVC bug, in AStarNode::operator<() 2010-08-08 04:43:24 +00:00
search_engine.h * fix (work-around) for apparent MSVC bug, in AStarNode::operator<() 2010-08-08 04:43:24 +00:00