This website requires JavaScript.
Explore
Help
Register
Sign In
Rampoina
/
MegaGlest
Watch
1
Star
0
Fork
0
You've already forked MegaGlest
Code
Issues
Pull Requests
Projects
Releases
Wiki
Activity
0dacf7b439
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
0dacf7b439
- bugfix for keydown event in intro and battle end screens (missed htis when converted to SDL keys)
2011-11-21 19:00:20 +00:00
..
ai
- try to avoid a hang when multiple runtime errors occur at the same time.
2011-10-05 21:46:41 +00:00
facilities
updated version to beta1 in prep for beta release
2011-11-04 05:25:55 +00:00
game
- attempt to fix lua code to properly get unit's killer:
2011-11-18 15:43:05 +00:00
global
- all languages now define their sio639-1 code and the commandline option can take it now:
2011-11-19 03:33:01 +00:00
graphics
- added commented out debug code for future ref
2011-11-19 09:49:52 +00:00
gui
small bugfix for handling morph commands in the UI (was not properly handling commandclass). Added validation to tell modders that we have a max if 6 morphs that can display in the UI
2011-10-21 16:04:21 +00:00
main
- bugfix for keydown event in intro and battle end screens (missed htis when converted to SDL keys)
2011-11-21 19:00:20 +00:00
menu
- commented out enabled observer at game end (automatically set to true now)
2011-11-21 02:08:51 +00:00
network
- change game load defaults for less stress on CPU
2011-11-15 22:10:32 +00:00
sound
- a few minor bugfixes
2011-11-17 21:36:29 +00:00
type_instances
- added new lua functions from Muwum:
2011-11-16 21:38:12 +00:00
types
- added name to attack-boosts and shared attack boosts per unit type
2011-11-11 04:17:55 +00:00
world
- attempt to fix lua code to properly get unit's killer:
2011-11-18 15:43:05 +00:00
CMakeLists.txt
- cmake now compiles libpng statically if a static lib exists and static mode enabled
2011-11-14 08:54:42 +00:00