![]() Same syntax as for EP: <max-hp value="1000" regeneration="1" start-percentage="1.0" /> Where `start-percentage` can be replaced by `start-value` to use an absolute number. Note that unlike EP, HP defaults to the max-hp value *before* upgrades are applied. This behavior is not changed. To make units spawn with their fully upgraded HP, set their start-percentage to 1.0. |
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.. | ||
g3d_viewer | ||
glest_game | ||
glest_map_editor | ||
masterserver | ||
shared_lib | ||
tests | ||
tools | ||
.gitignore |