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map.cpp
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- added new commandline option to convert folders of g3d models to use specified texture format
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2011-03-13 08:23:43 +00:00 |
map.h
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hopefully fix for tileset particle related crash in windows; particles must be removed from objects before the particle manager is cleared
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2011-03-06 22:50:04 +00:00 |
minimap.cpp
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- bugfixes, some related to things pointed out by valgrind, some from opengl research and some for more stable operation
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2011-02-12 07:34:32 +00:00 |
minimap.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
scenario.cpp
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- added new commandline option to convert folders of g3d models to use specified texture format
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2011-03-13 08:23:43 +00:00 |
scenario.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
surface_atlas.cpp
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- bugfixes for rendering (new ini setting toggles new quad cache and is called: UseQuadCache=true)
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2010-09-10 08:51:32 +00:00 |
surface_atlas.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
tileset.cpp
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- new commandline options to discover and optional delete unused files in techtrees
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2011-03-15 15:30:28 +00:00 |
tileset.h
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- new commandline options to discover and optional delete unused files in techtrees
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2011-03-15 15:30:28 +00:00 |
time_flow.cpp
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particles have more switches: day/night visibility , alternating value , radiusBasedStartenergy ( can be disabled now! )
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2011-03-13 23:16:07 +00:00 |
time_flow.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
unit_updater.cpp
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- attempt to see if threaded pathfinding will work and if it improves performance
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2011-03-18 03:53:06 +00:00 |
unit_updater.h
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- attempt to see if threaded pathfinding will work and if it improves performance
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2011-03-18 03:53:06 +00:00 |
water_effects.cpp
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dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking );
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2010-12-23 10:44:11 +00:00 |
water_effects.h
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
world.cpp
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- attempt to see if threaded pathfinding will work and if it improves performance
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2011-03-18 03:53:06 +00:00 |
world.h
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- attempt to see if threaded pathfinding will work and if it improves performance
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2011-03-18 03:53:06 +00:00 |