MegaGlest/source/glest_game
Mark Vejvoda 03eaa2c033 numerous important bugfixes:
- observers and end game fog of war enable would most likely cause out of synch, I think its fixed now
- better handling of threaded logging
- cleanup of socket thread processing to ensure all network packets get processed properly and in order
2010-12-24 08:43:09 +00:00
..
ai Contact email changed; lots of strings replaced to MegaGlest 2010-12-13 00:32:59 +00:00
facilities - updated vc++ build script to always get the correct SVN revision (must have svnvversion command in the path for the current svn revision to work otherwise it defaults to rev in cpp file) 2010-12-23 23:17:15 +00:00
game numerous important bugfixes: 2010-12-24 08:43:09 +00:00
global - added new --verbose commandline option 2010-12-22 00:31:30 +00:00
graphics updates to irc use in mastermenu: 2010-12-24 02:10:31 +00:00
gui No red 3d arrow pointer is painted when commanding via minimap 2010-12-20 03:12:00 +00:00
main - added option to log debug info using a worker thread, by default logging is NOT threaded. To enable: 2010-12-23 19:47:40 +00:00
menu help and bugfix editor and start of keyboard 2010-12-24 03:36:34 +00:00
network numerous important bugfixes: 2010-12-24 08:43:09 +00:00
sound - attempt to cfix mysterious exit crash 2010-09-09 00:05:12 +00:00
type_instances numerous important bugfixes: 2010-12-24 08:43:09 +00:00
types dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking ); 2010-12-23 10:44:11 +00:00
world numerous important bugfixes: 2010-12-24 08:43:09 +00:00
CMakeLists.txt - updates to cmake for libircclient 2010-12-23 06:56:19 +00:00