03eaa2c033
- observers and end game fog of war enable would most likely cause out of synch, I think its fixed now - better handling of threaded logging - cleanup of socket thread processing to ensure all network packets get processed properly and in order |
||
---|---|---|
.. | ||
ai | ||
facilities | ||
game | ||
global | ||
graphics | ||
gui | ||
main | ||
menu | ||
network | ||
sound | ||
type_instances | ||
types | ||
world | ||
CMakeLists.txt |