MegaGlest/source/glest_game/graphics
Titus Tscharntke 819622f40e I hope this fixes the black flickering when selecting units you sometimes see (this was very obvious with selectbuffer , but visible in colorpicking too ) 2013-06-03 23:09:02 +00:00
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particle_type.cpp code cleanup based on cppcheck results 2013-05-17 03:59:34 +00:00
particle_type.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
renderer.cpp I hope this fixes the black flickering when selecting units you sometimes see (this was very obvious with selectbuffer , but visible in colorpicking too ) 2013-06-03 23:09:02 +00:00
renderer.h frustRum ->frustum 2013-02-11 22:51:36 +00:00
unit_particle_type.cpp - bugfixes for load / save game for in progress joining 2013-02-19 06:41:56 +00:00
unit_particle_type.h - bugfix for validation techtree (resources with particles caused crash on validate) 2012-05-24 07:08:31 +00:00