MegaGlest/source/glest_game/game
Mark Vejvoda 1097938c2e bugfix for loading saved games which do not have playeruuid 2013-06-03 05:33:07 +00:00
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chat_manager.cpp - more cppcheck code cleanup 2012-11-06 03:52:27 +00:00
chat_manager.h - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
commander.cpp bugfix to allow admin to kick player in same slot multiple times 2013-05-28 07:10:13 +00:00
commander.h - more bugfixes for slot switching and joining in progress games 2013-03-06 14:29:49 +00:00
console.cpp - minor feature request added from sourceforge, when command given cannot be executed, sometimes we show the requirements of the command so the user knows why it failed 2012-11-10 19:39:55 +00:00
console.h - minor feature request added from sourceforge, when command given cannot be executed, sometimes we show the requirements of the command so the user knows why it failed 2012-11-10 19:39:55 +00:00
game.cpp screenshots for savegames without annoying menu in screenshot. ( I render the scene again before taking a screenshot ). 2013-06-02 21:41:09 +00:00
game.h - bugfix for transifex tutorial download files now loaded into UI 2013-05-21 20:28:42 +00:00
game_camera.cpp a bunch more code cleanup from cppcheck 2013-05-26 06:03:32 +00:00
game_camera.h A technically more simple way to set the camera mode 2012-09-27 21:10:28 +00:00
game_constants.h saved games for rejoining in progress games saves to .zip and sends that to clients. 2013-05-01 20:56:19 +00:00
game_settings.h bugfix for loading saved games which do not have playeruuid 2013-06-03 05:33:07 +00:00
script_manager.cpp bugfix for a number of legacy divide by 0 conditions discovered by Tiger. 2013-05-28 06:07:35 +00:00
script_manager.h added a bunch of new lua methods for Tigers new scenario to montior changes to a unit 2013-05-28 00:59:44 +00:00
stats.cpp - bugfixes for load / save game for in progress joining 2013-02-19 06:41:56 +00:00
stats.h - loads of code cleanup based on verbose output from the latest git version of cppcheck 2012-10-06 07:06:40 +00:00