02e0a1302f
#1: AI does not try to harvest resources that the unit cannot yet harvest (could be an upgrade required) #2: AI no longer tries to expand near resources that they are not yet able to harvest. (found using RealtimeFreaks test mod and map). This makes for a more aggresive CPU in scenarios where there are additional resource types since they expand much more quickly. |
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.. | ||
ai_interface.cpp | ||
ai_interface.h | ||
ai_rule.cpp | ||
ai_rule.h | ||
ai.cpp | ||
ai.h | ||
annotated_map.cpp | ||
annotated_map.h | ||
cartographer.cpp | ||
cartographer.h | ||
cluster_map.cpp | ||
cluster_map.h | ||
influence_map.h | ||
node_pool.cpp | ||
node_pool.h | ||
path_finder.cpp | ||
path_finder.h | ||
route_planner.cpp | ||
route_planner.h | ||
search_engine.h |