MegaGlest/source
Mark Vejvoda 02e0a1302f - more AI fixes.
#1: AI does not try to harvest resources that the unit cannot yet harvest (could be an upgrade required)

#2: AI no longer tries to expand near resources that they are not yet able to harvest. (found using RealtimeFreaks test mod and map). This makes for a more aggresive CPU in scenarios where there are additional resource types since they expand much more quickly.
2010-10-02 01:11:59 +00:00
..
configurator - updated version #'s on tools to remove beta text 2010-07-18 05:22:32 +00:00
g3d_viewer - changed update and camera update fps to original values 2010-08-25 19:21:11 +00:00
glest_game - more AI fixes. 2010-10-02 01:11:59 +00:00
glest_map_editor - moved map render logic into a shared base class 2010-09-14 06:02:35 +00:00
masterserver - coding around winsock insanity! (see: http://bobobobo.wordpress.com/2008/11/09/resolving-winsock-error-10035-wsaewouldblock/) 2010-09-28 02:21:57 +00:00
shared_lib minifix for particles 2010-09-27 21:02:06 +00:00