MegaGlest/source/glest_game
Mark Vejvoda 3dc0e69441 Added FPU Safety check method 2010-04-24 12:22:35 +00:00
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ai Ported streflop code to win32 2010-04-24 11:15:15 +00:00
facilities Ported streflop code to win32 2010-04-24 11:15:15 +00:00
game Added FPU Safety check method 2010-04-24 12:22:35 +00:00
global Bugfix for trace bug#: 2984991 2010-04-11 01:25:06 +00:00
graphics HAd to add a #define for includes on non WIN32 platform 2010-04-24 11:33:50 +00:00
gui Ported streflop code to win32 2010-04-24 11:15:15 +00:00
main Added streflop (standalone reproducible floating point library) layer to mega-glest (initial checkin only) and changed a few areas to use the library in linux 2010-04-24 03:57:38 +00:00
menu Ported streflop code to win32 2010-04-24 11:15:15 +00:00
network connected playernames and free slots are shown on the client. 2010-04-22 23:18:04 +00:00
sound Ported streflop code to win32 2010-04-24 11:15:15 +00:00
type_instances HAd to add a #define for includes on non WIN32 platform 2010-04-24 11:33:50 +00:00
types tried to fix a bug with upgrades 2010-04-20 17:32:09 +00:00
world Ported streflop code to win32 2010-04-24 11:15:15 +00:00