MegaGlest/source/glest_game/game
Mark Vejvoda 660d702e97 - add a fallback url for playing videos in case the user has no internet 2012-05-25 16:33:34 +00:00
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chat_manager.cpp - got built in memory leak working. Just edit leak_dumper.h and uncomment: 2012-04-14 21:21:09 +00:00
chat_manager.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
commander.cpp - added new lua method to play video's in scenarios: 2012-05-22 06:17:56 +00:00
commander.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
console.cpp - got built in memory leak working. Just edit leak_dumper.h and uncomment: 2012-04-14 21:21:09 +00:00
console.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
game.cpp - add a fallback url for playing videos in case the user has no internet 2012-05-25 16:33:34 +00:00
game.h - replaced calls to glgenlists and family as these gl calls are deprecated in newer opengl (and really did not do anything for us) 2012-05-24 06:16:54 +00:00
game_camera.cpp - fix win32 build 2012-04-16 20:15:57 +00:00
game_camera.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
game_constants.h - added a new EnumParser class to convert enum to string and vice versa 2012-03-31 05:54:24 +00:00
game_settings.h - added the beginning work to support translatable techtrees 2012-05-02 20:46:47 +00:00
script_manager.cpp - added new lua method to play video's in scenarios: 2012-05-22 06:17:56 +00:00
script_manager.h - added new lua method to play video's in scenarios: 2012-05-22 06:17:56 +00:00
stats.cpp - fix win32 build 2012-04-16 20:15:57 +00:00
stats.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00