MegaGlest/source/glest_game
2010-07-03 10:06:31 +00:00
..
ai bugfixes for AI command execution 2010-06-10 21:53:50 +00:00
facilities - set version to 3.3.5 in preparation for release! 2010-07-03 07:06:49 +00:00
game - bugfixes for processing disconnect and game end scenarios. These fixes corrected a bunch of segfaults when client or server disconnect. 2010-07-02 19:57:47 +00:00
global - added auto-create of user ini files if they don't exist 2010-07-03 07:02:31 +00:00
graphics - network related bugfixes: 2010-06-29 06:50:35 +00:00
gui - removed the rotateunit flag (its now just part of MG) 2010-06-17 00:08:27 +00:00
main - added missing translation strings to spanish (used bablefish for translations) 2010-07-03 06:48:24 +00:00
menu - added initial ability for servers to publish an external port for use with internet games. This is in case we must use soft-haus.com which will work with only a few outgoing port numbers. 2010-07-03 10:06:31 +00:00
network - added initial ability for servers to publish an external port for use with internet games. This is in case we must use soft-haus.com which will work with only a few outgoing port numbers. 2010-07-03 10:06:31 +00:00
sound - added more debug statements to try to track beta bugs 2010-06-12 18:27:39 +00:00
type_instances - removed the rotateunit flag (its now just part of MG) 2010-06-17 00:08:27 +00:00
types - fixed TOM's game loading screen mouse click problem 2010-06-25 05:05:52 +00:00
world - added many new things and fixed a number of bugs (too tried to mention them all) 2010-06-24 01:23:18 +00:00
CMakeLists.txt Added cmake build files (thanks RCL) 2010-06-05 17:34:55 +00:00