Commit Graph

4318 Commits

Author SHA1 Message Date
Mark Vejvoda
140a304541 changed world synch logging locations 2010-04-29 17:00:14 +00:00
Mark Vejvoda
cc08074acf more caching and bug fixes for data synch compare 2010-04-29 08:36:37 +00:00
Mark Vejvoda
4f147b2d89 Added more guards and debug info related to network play 2010-04-29 07:59:44 +00:00
Mark Vejvoda
805015fd83 Updates to cache CRC values and folder traversal lookup 2010-04-29 06:10:51 +00:00
Mark Vejvoda
712b09c928 Added a guard for switching game settings on server from networked clients 2010-04-29 00:44:27 +00:00
Mark Vejvoda
ff32f34bfe change the way we get CRC for a list of files since folder scans don't sort the same on different platforms 2010-04-29 00:34:43 +00:00
Titus Tscharntke
50341e9db6 clients can choose team and faction ... client triggered slot change is prepared 2010-04-28 23:59:37 +00:00
Mark Vejvoda
a750d4eda9 bugfix for logfile sharing 2010-04-28 22:34:10 +00:00
Mark Vejvoda
76c256880e Added win32 version of glob to allow windows clients the ability to do unix like folder traversal 2010-04-28 21:49:03 +00:00
Mark Vejvoda
aad5c056a3 Added more info in data synch check debugging 2010-04-28 21:38:15 +00:00
Mark Vejvoda
5af308125b - Cleanup of logging code to properly manage multiple logs etc
- Cleaned up a bunch of compiler warnings (conversion from int to float and vice versa)
2010-04-27 20:38:34 +00:00
Mark Vejvoda
cfe7d8cec8 Updated world synch logging so we can better compare exact results every 40 frames 2010-04-27 14:10:53 +00:00
Mark Vejvoda
6d4838f470 Changed the logging system to be more flexible and to support world synch logging 2010-04-27 03:36:36 +00:00
Mark Vejvoda
024f86ce7c Updated compiler settings for windows for floating point stability and performance to match springRTS settings 2010-04-26 06:41:21 +00:00
Mark Vejvoda
55bdbf3dba Updated compiler settings for FPU multiplatform 2010-04-25 08:03:04 +00:00
Mark Vejvoda
b69a6fe6ce Added Linux installer to mega-glest 2010-04-25 03:01:17 +00:00
Mark Vejvoda
3dc0e69441 Added FPU Safety check method 2010-04-24 12:22:35 +00:00
Mark Vejvoda
472e34dc6c HAd to add a #define for includes on non WIN32 platform 2010-04-24 11:33:50 +00:00
Mark Vejvoda
1d6f3ebe58 fixed broken build (renabled some header files) 2010-04-24 11:22:59 +00:00
Mark Vejvoda
f748874601 Ported streflop code to win32 2010-04-24 11:15:15 +00:00
Mark Vejvoda
2bfaa4d1d7 Added streflop (standalone reproducible floating point library) layer to mega-glest (initial checkin only) and changed a few areas to use the library in linux 2010-04-24 03:57:38 +00:00
Mark Vejvoda
a50b89e9cc Ported 3.3.4.2 fixes to trunk 2010-04-23 04:29:11 +00:00
Mark Vejvoda
a0fbe84054 Updated version # for last minor release of 3.3.4 2010-04-23 14:14:47 +00:00
Mark Vejvoda
afcdc1209c Changed fow setting to use a property instead of lua method 2010-04-23 14:08:19 +00:00
Mark Vejvoda
2e702d8dd8 One final bugfix for 3.3.4.2 release, click mouse buttons > 2 on some mice would cause a crash 2010-04-23 04:24:20 +00:00
Mark Vejvoda
ae2af01c2e Updated version # for new minor bugfix release 2010-04-23 02:53:57 +00:00
Mark Vejvoda
a01c0adb78 Added a new lua script function called: unfogMap to allow scenarios and tutorials to turn off fog of war. 2010-04-23 02:48:56 +00:00
Mark Vejvoda
4869b68b7a Disconnect client when server changes the map and the client is in a slot that is no longer a network slot. 2010-04-23 00:14:22 +00:00
Titus Tscharntke
edd3b66273 connected playernames and free slots are shown on the client.
some bugfixes
2010-04-22 23:18:04 +00:00
Titus Tscharntke
e692e6efee memory problems 2010-04-22 22:08:56 +00:00
Titus Tscharntke
e0c55688e3 used network slot is marked with Human instead of Network now 2010-04-21 23:26:10 +00:00
Titus Tscharntke
06660e3a17 clients can see which setups are made on the server. ( work in progress !)
menu gfx-components can be set editable/non editable now
+ in addition fixed several memory problems and FOW in scenarios ...)
2010-04-21 23:13:39 +00:00
Mark Vejvoda
dd704fe372 Updated version # and startup script for 3.3.4.1 release 2010-04-21 00:59:53 +00:00
Mark Vejvoda
ca10bd5776 Bugfixes for 3.3.4 defects found:
- Fog of War always turned off in scenarios and tutorials
- memory cleanup in join menu
- removed dsound.dll  copying from batch file
2010-04-20 23:23:06 +00:00
PolitikerNEU
21a1932bbb tried to fix a bug with upgrades 2010-04-20 17:32:09 +00:00
Mark Vejvoda
d412cb5f79 Added a bunch of NULL pointer guards, changed undertake to cleanup dead units more safely and added more debug tracing 2010-04-20 02:19:37 +00:00
Mark Vejvoda
071b320940 Updated startup script to link additional libs for 64 bit linux distro's 2010-04-20 02:14:47 +00:00
Mark Vejvoda
4926b966cc Updated linux dependency setup script for new linux build machines to work with Ubuntu 8.04 2010-04-19 05:39:03 +00:00
PolitikerNEU
54db1e20f6 Chaning of the queuing key is easier 2010-04-18 19:28:52 +00:00
PolitikerNEU
e06e964728 Added queing commands with shift 2010-04-18 07:35:48 +00:00
Mark Vejvoda
e9453ae7d1 Updated version # for current development 2010-04-18 06:01:20 +00:00
Mark Vejvoda
dbe909aa7f Updated Windows Installer script 2010-04-17 00:34:05 +00:00
Mark Vejvoda
4c7831edbc Saved as UTF8 for Linux Installer 2010-04-16 17:01:23 +00:00
Mark Vejvoda
5c4dc22be9 Changed ver # in preparation for a new release 2010-04-16 08:31:36 +00:00
Mark Vejvoda
3d670be353 Changed ver # in preparation for a new release 2010-04-16 08:29:58 +00:00
Mark Vejvoda
98dedbe0b7 Added a new script to automatically scan and copy shared lib dependencies 2010-04-16 08:08:33 +00:00
Titus Tscharntke
304739e990 'm' is no longer use dto move units ( I think noone ever used it ) Its used to display faded messages now
Releasenotes are in the reame.txt now
2010-04-16 00:07:32 +00:00
Titus Tscharntke
e02a81d1a2 press escape to abort chatting 2010-04-15 21:16:13 +00:00
Mark Vejvoda
4cf8f079e7 Updated config files with performance and font changes 2010-04-15 14:06:05 +00:00
Mark Vejvoda
f0e798f026 Updates to win32 project files 2010-04-15 13:37:18 +00:00