Titus Tscharntke
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d6cef888a6
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scenario icon does change after install
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2011-09-27 21:26:22 +00:00 |
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Titus Tscharntke
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713741de37
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Preview images are cleared when selecting local only mods
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2011-09-09 19:02:08 +00:00 |
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Titus Tscharntke
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bdb7e284f1
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next fix for mod menu / player names can only be a restrictive ascii subset again .
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2011-09-09 00:14:28 +00:00 |
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Titus Tscharntke
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26e614e151
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bugfix for showing local mods as installed from server after clicking them
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2011-09-08 22:44:13 +00:00 |
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Titus Tscharntke
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a75d113686
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modmenu should work as expected now
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2011-09-08 21:08:53 +00:00 |
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Titus Tscharntke
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af03402409
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mod menu should work now beside refresh of state icons for scenarios and techs after download/install
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2011-09-05 23:12:48 +00:00 |
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Titus Tscharntke
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d80837522d
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maps and scenarios are checked for server conflicts too. ( map crc calculation is still broken, see line 843 in menu_state_mods.cpp )
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2011-09-04 23:25:24 +00:00 |
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Titus Tscharntke
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396acdfa15
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mod menu shows conflicts with server data for techs and tilesets ( maps and scenarios will follow the next days )
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2011-09-02 23:53:37 +00:00 |
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Mark Vejvoda
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1e2e7a5ef7
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- bugfix for mode menu CRC checking
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2011-09-02 06:05:37 +00:00 |
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Mark Vejvoda
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57afc2d715
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- phase 2 of cppcheck verbose fixes
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2011-09-01 01:11:23 +00:00 |
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Titus Tscharntke
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29b610344d
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just a legend for the button icons
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2011-08-31 23:25:34 +00:00 |
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Mark Vejvoda
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2d048579cd
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- bugfix for mod menu fonts when using ftgl
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2011-08-31 22:06:14 +00:00 |
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Titus Tscharntke
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4269b23c02
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Mod menu tells you a bit more about mod states. Never versions of Mods are NOT indicated yet. Hopefully this is the next step.
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2011-08-31 21:51:46 +00:00 |
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Mark Vejvoda
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3eb375904c
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- bugfix for text placement in progress bars
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2011-08-30 21:48:32 +00:00 |
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Mark Vejvoda
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945c2aa66b
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- some font bugfixes (use proper fonts in menus and also proper spacing in console)
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2011-06-28 00:51:13 +00:00 |
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Mark Vejvoda
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4b6bc7a4a7
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- loads of changes in order to prepare for better input (not using char but SDLKey instead)
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2011-06-26 01:55:08 +00:00 |
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Mark Vejvoda
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60b8093f5b
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- attempt to get non ascii file paths working in megaglest (Japanese etc...)
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2011-05-18 21:49:11 +00:00 |
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Mark Vejvoda
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e8897552de
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- attempt to fix some of the crashes when clicking multiple things
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2011-04-24 06:10:30 +00:00 |
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Mark Vejvoda
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257689ba07
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- moved return button and progress bar to try to avoid console message overlap
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2011-04-20 05:48:33 +00:00 |
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Mark Vejvoda
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a12e9787e1
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- moved progress bar beside return button
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2011-04-20 05:24:11 +00:00 |
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Mark Vejvoda
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98a3c5e699
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- bugfix for mod menu segfault when user clicks like mad
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2011-04-20 05:04:43 +00:00 |
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Mark Vejvoda
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26b1785b7a
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- mod description now word wraps on \n
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2011-04-16 18:53:57 +00:00 |
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Mark Vejvoda
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431ca8e6fb
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mod menu now only shows 3 lines max for console messages
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2011-04-14 23:13:44 +00:00 |
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Mark Vejvoda
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0a2ffde50f
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- fixed mod menu crash bug after doing a remove
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2011-04-10 01:42:14 +00:00 |
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Mark Vejvoda
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a06dcadd08
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- added other mod types for crc check of changed server data (server items require a proper value in the crc field)
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2011-04-09 22:46:32 +00:00 |
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Mark Vejvoda
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42a6737960
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- proper detection that user does not have 7z installed in their path
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2011-04-09 22:20:10 +00:00 |
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Mark Vejvoda
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51ae014124
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- added feature to use mod CRC values if they are entered on the server, clients will fetch their own CRC value and if different allow users to replace current mod with server version, currently ONLY techtree is implemented for testing (munchy techtree is setup)
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2011-04-09 21:46:13 +00:00 |
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Mark Vejvoda
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9b1893054f
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- renamed Linux binaries launch scripts start with start_megaglest_x and binaries start with megaglest_
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2011-04-09 19:13:10 +00:00 |
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Mark Vejvoda
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b99d37c02c
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- bugfix for texture loading in mod menu
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2011-04-08 02:09:50 +00:00 |
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Mark Vejvoda
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93a92e9dee
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- removed hard coded enabled system and network debug (someone must have left this code in there)
- added verbose output in mod menu for content metadata output
- bugfix for masterserver php files not using proper variuable for imageurl output
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2011-04-08 01:58:34 +00:00 |
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Mark Vejvoda
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788d81ba7e
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- added code to download and display image preview for mod selections if they exist
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2011-04-07 23:51:22 +00:00 |
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Titus Tscharntke
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5613be6128
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more work for mod infos
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2011-04-07 21:44:21 +00:00 |
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Titus Tscharntke
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556b190d3a
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mod menu can display descriptions now, endgame stat with gold instead of green, minimap has smaller border and is a tiny bit less transparent
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2011-04-07 00:09:57 +00:00 |
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Mark Vejvoda
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0ad84a6920
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- stupid stupid stupid Microsoft, I CANNOT BELEIVE IT THIS TIME!!! They broke their STL implementation in VC++ 2010! This fixes a problem using the inserter class.
see: http://code.google.com/p/angel-engine/issues/detail?id=34
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2011-04-05 05:43:30 +00:00 |
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Mark Vejvoda
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e9ef00a213
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- added more error checking in mod menu when retrieving masterserver data
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2011-04-04 17:03:07 +00:00 |
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Mark Vejvoda
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8059c064a3
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- more cleanup of debug logging in menus
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2011-03-29 09:45:15 +00:00 |
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Titus Tscharntke
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7560970590
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snake basket has (more) splash ; menu_state_mods a bit modified (more work needed)
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2011-03-28 23:38:06 +00:00 |
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Mark Vejvoda
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d9bc605974
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- added scenarios to mod menu
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2011-03-26 18:37:38 +00:00 |
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Mark Vejvoda
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3c73464f5a
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- added a line to seperate mod lists from return button
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2011-03-26 05:09:38 +00:00 |
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Mark Vejvoda
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6079e6de2b
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- better handling of mod menu threading when user has no internet connection
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2011-03-26 05:03:38 +00:00 |
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Mark Vejvoda
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ff02c552ea
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- fixed incirrect language string
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2011-03-25 23:52:36 +00:00 |
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Mark Vejvoda
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07391af2f6
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- moved all mod menu strings into english language file
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2011-03-25 23:33:04 +00:00 |
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Mark Vejvoda
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884b46da60
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- more thread cleanup
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2011-03-25 22:50:30 +00:00 |
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Mark Vejvoda
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53f57dad13
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- moved http meta-data work into a background thread for mod menu
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2011-03-25 22:40:14 +00:00 |
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Mark Vejvoda
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fcb1681de9
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- now all libcurl calls support http redirection
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2011-03-25 19:19:59 +00:00 |
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Mark Vejvoda
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1a783b3bba
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- updates to mod menu for better user experience
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2011-03-25 18:42:08 +00:00 |
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Mark Vejvoda
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51eca5610e
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- updated to point mod data lists to masterserver
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2011-03-25 10:18:12 +00:00 |
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Mark Vejvoda
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9681e7f1bc
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- initial code for managing mod content (downloads and removal of user data)
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2011-03-25 10:11:16 +00:00 |
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