Commit Graph

4144 Commits

Author SHA1 Message Date
Mark Vejvoda
93caf14362 attempt to fix out of synch of join in progress game 2013-05-27 08:26:01 +00:00
Mark Vejvoda
f4a29d98b8 bugfix to correct out of synch, titi tried to fix this a while ago but the code was not complete, we hit this when testing today 2013-05-27 04:56:07 +00:00
Mark Vejvoda
f79dd4be83 admin can now kick player joining in progress game while he is in the lobby 2013-05-26 06:45:56 +00:00
Mark Vejvoda
2c1b181bc7 a bunch more code cleanup from cppcheck 2013-05-26 06:03:32 +00:00
Mark Vejvoda
c1ca53f50d allow admin to kick player multiple times 2013-05-26 04:01:01 +00:00
Mark Vejvoda
f84cf5c216 attempt to fix resume game 2013-05-26 03:35:31 +00:00
Mark Vejvoda
c932965d9e correct click sound for a bunch of menu buttons 2013-05-26 02:44:36 +00:00
Tom Reynolds
385bc30e7e Do not use enforce use of extreme (-9e) XZ compression everywhere. Instead use XZ_OPT="$XZ_OPT -9e" environment variable as a prefix when calling XZ commands, or use XZ_DEFAULTS environment variable in shell initialization scripts. See xz(1) for details. 2013-05-26 02:16:01 +00:00
Mark Vejvoda
d901670c15 attempt to fix weird morph bug found by Elimnator 2013-05-26 00:27:50 +00:00
Mark Vejvoda
cef0ce9978 attempt to fix weird morph bug found by Elimnator 2013-05-26 00:11:07 +00:00
Mark Vejvoda
7c98c35d67 init new variable to null 2013-05-25 22:46:01 +00:00
Mark Vejvoda
fd9ce54063 attempt to fix morph out of synch 2013-05-25 22:44:39 +00:00
Titus Tscharntke
60a7ea172d client slowdown/catchup reenabled again 2013-05-25 22:30:31 +00:00
Mark Vejvoda
aa69a5818b added some new lua methods to determine day or night and new event 2013-05-25 20:46:36 +00:00
Mark Vejvoda
de68fc759d comment out some world synch logging 2013-05-25 18:22:36 +00:00
Mark Vejvoda
7cd6dfbdca bugfixes for loading saved games with bad data or wrong game version 2013-05-25 08:02:07 +00:00
Mark Vejvoda
fe151abcc5 ensure dead units clean up 2013-05-25 07:36:21 +00:00
Mark Vejvoda
85ab3c76cc attempt to improve threaded logging and see if we fix targetVec 2013-05-25 05:31:32 +00:00
Mark Vejvoda
4d0917e13b switch to integer for unit progress and some related items to fix out of synch on cross platform 2013-05-25 02:42:57 +00:00
Mark Vejvoda
e456096ffc added more important logging for out of synch 2013-05-25 00:02:49 +00:00
Mark Vejvoda
29155d31c1 attempt to see if this fixes out of synch 2013-05-24 04:06:30 +00:00
Mark Vejvoda
a0b87ba7eb attempt to see if this fixes out of synch 2013-05-23 23:55:28 +00:00
Mark Vejvoda
a94787654d attempt to see if this fixes out of synch 2013-05-23 23:52:46 +00:00
Mark Vejvoda
3746bf4f11 bugfix to properly close socket when connected client leaves game lobby 2013-05-23 07:12:29 +00:00
Mark Vejvoda
497dac4189 move cancel and download and progrress bars to right align in UI 2013-05-23 06:11:46 +00:00
Mark Vejvoda
cd2177fc1e attempt to see if this fixes long standing out of synch bugs 2013-05-23 00:33:30 +00:00
Titus Tscharntke
a6920049e8 lets see if things work without client speedup/slowdown 2013-05-22 22:15:52 +00:00
Mark Vejvoda
a98234c14e THIS IS NOT BACKWARD COMPATIBLE WITHY OTHER DEV VERSIONS! buffix the attack target issue mentioned in the forums 2013-05-21 21:19:59 +00:00
Mark Vejvoda
5b664fb1a2 - bugfix for transifex tutorial download files now loaded into UI
- updated each thread to provide its name
2013-05-21 20:28:42 +00:00
Mark Vejvoda
5cfc4d07a0 added logging of threaded unit actions 2013-05-21 05:43:57 +00:00
Tom Reynolds
a7382619cb i don't like echoes 2013-05-21 03:41:30 +00:00
Mark Vejvoda
f98d9fdddc attempt to see if this corrects out of synch, i COULD NOT reproduce the out of synch with my winxp and linux 64 systems, perhaps titi had different ini values between linux and windows? 2013-05-21 00:38:35 +00:00
Mark Vejvoda
418d4bed0b more logs to track out of synch 2013-05-20 22:54:07 +00:00
Mark Vejvoda
2f3433688f more logs to track out of synch 2013-05-20 21:52:36 +00:00
Mark Vejvoda
625628fc63 put change back to what it was before 2013-05-20 21:40:25 +00:00
Mark Vejvoda
6a34864c5d see if this corrects the current out of synch issues 2013-05-20 20:06:25 +00:00
Mark Vejvoda
538314eb48 add more world synch logging 2013-05-20 19:00:08 +00:00
Mark Vejvoda
08e0b0baca add more world synch logging and added more mutex thread protection in pathfinder 2013-05-20 02:51:26 +00:00
Titus Tscharntke
218c540bea In graphics option new screenmodes are "tested" now.
Animate only a given number of objects in tilesets.
2013-05-19 12:30:10 +00:00
Mark Vejvoda
8fd82a4f7d add more world synch logging and disabled potentially dangerous ini properties that were still referenced in the pathfinder to see if this was the cause of out of synchs (due to old settings that affected the pathfinder) 2013-05-19 05:16:21 +00:00
Mark Vejvoda
7966422582 attempt to fix segfaults discovered during testing 2013-05-18 05:57:22 +00:00
Mark Vejvoda
24f3a1d6de add more synch logging to pathfinder 2013-05-18 03:11:26 +00:00
Mark Vejvoda
3c05195436 add more synch logging to pathfinder 2013-05-17 22:51:40 +00:00
Tom Reynolds
c09d807ad8 some error handling for windows breakpad stacktrace dumping 2013-05-17 19:20:07 +00:00
Mark Vejvoda
72ef16c918 updated windows script to use generic path variable 2013-05-17 19:13:43 +00:00
Mark Vejvoda
25f1b4d447 add support for google breakpad symbol file creation and stack traces 2013-05-17 18:17:02 +00:00
Mark Vejvoda
d8c7ccec9d fixed main menu center of images 2013-05-17 09:31:47 +00:00
Mark Vejvoda
1ddf7db804 added scripts to produce google-breakpad symbols and produce a stacktrace from a dmp 2013-05-17 06:40:19 +00:00
Mark Vejvoda
748763f0f1 code cleanup based on cppcheck results 2013-05-17 05:21:14 +00:00
Mark Vejvoda
c55b9c3ffe code cleanup based on cppcheck results 2013-05-17 05:01:23 +00:00