Titus Tscharntke
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7f97d94983
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connect menu should work too now. Lets hope all works ;-)
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2013-10-25 22:09:19 +00:00 |
Titus Tscharntke
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cc480e6bbd
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more menu changes ( still work in progress )
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2013-10-25 19:35:10 +00:00 |
Mark Vejvoda
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ad0fb1d6f7
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cleaned up code based on feedback from cppcheck
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2013-10-25 05:45:54 +00:00 |
Titus Tscharntke
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524c0ef2d9
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new arranged custom menu to get space for translated and untranslated faction names.
( this is work in progress and will be continued the next days.
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2013-10-24 00:02:08 +00:00 |
Titus Tscharntke
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c4b6bee52b
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new scenario menu layout
displays folder and translated names of scenarios.
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2013-10-23 23:20:13 +00:00 |
Titus Tscharntke
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49451e1184
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listboxes are rendered with dark background.
listboxes can be "leftControlled"
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2013-10-23 23:11:18 +00:00 |
Titus Tscharntke
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ea92fce58d
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little bugfix for last checkin
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2013-10-23 20:33:00 +00:00 |
Titus Tscharntke
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5c419a2713
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Extended console is rendered with dark background
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2013-10-23 20:23:21 +00:00 |
Mark Vejvoda
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d2f2b26739
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bugfix for slow crc issue detected, was not clearing a buffer, but network crc should play fine now.
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2013-10-21 06:30:25 +00:00 |
Mark Vejvoda
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a17068165f
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try to see if this makes disabled network crc checking more performance freindly
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2013-10-20 20:06:19 +00:00 |
Mark Vejvoda
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a4a32fc4fe
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- added more crc checking info to track oos
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2013-10-19 21:12:08 +00:00 |
Mark Vejvoda
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5f97f0cb57
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- updated arm based network protocol to include new network crc in game values
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2013-10-19 03:11:25 +00:00 |
Mark Vejvoda
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5f8ccd5115
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tracking down oos
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2013-10-18 18:16:09 +00:00 |
Mark Vejvoda
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9224a7e242
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- attempt to fix crc file bug
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2013-10-18 15:47:17 +00:00 |
Mark Vejvoda
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23552eb1a7
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- bugfix for particles CRC calculation for oos
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2013-10-18 04:55:29 +00:00 |
Mark Vejvoda
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83055456d2
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- added more crc capture data to track down oos
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2013-10-17 06:36:28 +00:00 |
Mark Vejvoda
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23963e537d
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- do not print out crc log info if disabled
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2013-10-17 03:30:18 +00:00 |
Mark Vejvoda
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a830fa168a
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- bugfix for cliffs
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2013-10-17 03:11:39 +00:00 |
Mark Vejvoda
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fb276d1dd7
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- added more crc logging to detect oos location
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2013-10-17 02:49:25 +00:00 |
Mark Vejvoda
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37a53c114a
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- attempt to detect oos by adding more crc and log info
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2013-10-14 02:35:42 +00:00 |
Mark Vejvoda
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e31192db9f
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- added support for morph command type to use:
<replace-storage value="true" />
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2013-10-11 02:15:49 +00:00 |
Mark Vejvoda
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8e2da49b84
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- added another item to crc check to try to track out of synch
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2013-10-10 04:06:49 +00:00 |
Mark Vejvoda
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42912e0b74
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- applied patch to allow tilesets to not force random object placement
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2013-10-08 04:36:21 +00:00 |
Mark Vejvoda
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c1305bdd1b
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- add more crc log info for oos
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2013-10-06 06:59:15 +00:00 |
Mark Vejvoda
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ebcbaafc0d
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re-enable some hitpoint tracking for crc checks
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2013-10-03 20:04:55 +00:00 |
Mark Vejvoda
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ada8810666
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added support for properly named attack-strength tag (and keep support for old name)
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2013-10-03 14:51:26 +00:00 |
Mark Vejvoda
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53a557d8d1
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- fixed mod center image previews in cases where userdata folder was non default
- removed commented out old code
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2013-10-03 05:44:50 +00:00 |
Mark Vejvoda
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9e60723296
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revert most doubles back to float and truncate at 6 decimals
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2013-10-03 00:17:51 +00:00 |
Titus Tscharntke
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b38e7cb054
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and one more "int" which should be "float" ( at the moment )
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2013-10-02 22:31:04 +00:00 |
Titus Tscharntke
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a83eb9baba
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size and sizeNoEnergy were int instead of float. Thats why there were no more particles anymore in some cases.
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2013-10-02 22:19:17 +00:00 |
Mark Vejvoda
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dc503d6340
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- attempt to see if this makes stability better
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2013-10-02 20:22:10 +00:00 |
Mark Vejvoda
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ee6eadb0d8
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print warning if techtree is missing factions
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2013-09-30 22:12:35 +00:00 |
Mark Vejvoda
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de8b083329
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- attempt to fix additional oos issues
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2013-09-30 17:38:26 +00:00 |
Mark Vejvoda
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dc944b2a79
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- attempt to fix additional oos issues
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2013-09-28 16:54:32 +00:00 |
Mark Vejvoda
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8b8267400a
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- attempt to fix additional oos issues
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2013-09-28 16:53:20 +00:00 |
Mark Vejvoda
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939e88ce38
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- attempt to fix additional oos issues
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2013-09-28 07:10:25 +00:00 |
Mark Vejvoda
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111523f60b
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- corrected game shutdown to do quit logic only once
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2013-09-28 06:40:26 +00:00 |
Mark Vejvoda
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9967df316c
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- attempt to fix additional oos issues
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2013-09-28 05:06:04 +00:00 |
Mark Vejvoda
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91b7803270
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- attempt to fix additional oos issues
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2013-09-28 03:10:37 +00:00 |
Mark Vejvoda
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6b59cb0bcc
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- attempt to fix additional oos issues
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2013-09-27 04:45:53 +00:00 |
Mark Vejvoda
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63ed244de2
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- attempt to fix additional oos issues
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2013-09-27 00:14:54 +00:00 |
Mark Vejvoda
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a73cf8470b
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attempt to fix attack particle calculation for oos issue
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2013-09-26 19:36:24 +00:00 |
Mark Vejvoda
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37c2ace11a
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- rollback last commit
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2013-09-26 16:37:32 +00:00 |
Mark Vejvoda
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7349a1f126
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- attempt to convert use of more floats to double
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2013-09-25 15:40:19 +00:00 |
Mark Vejvoda
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525e0da652
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- change a bunch of floats to double and remove path from particle texture
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2013-09-25 00:17:11 +00:00 |
Mark Vejvoda
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11471243ea
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- implement ability to toggle off verbose and normal network crc mode via ini entries:
EnableNetworkGameSynchChecks
EnableNetworkGameSynchMonitor
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2013-09-24 19:35:35 +00:00 |
Mark Vejvoda
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c9b3284aeb
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bugfix for particle cleanup
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2013-09-24 04:29:53 +00:00 |
Mark Vejvoda
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875eb95790
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bugfix for particle cleanup
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2013-09-24 03:44:15 +00:00 |
Mark Vejvoda
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f66a0834c9
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try to cleanup possible memory issue
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2013-09-23 22:25:38 +00:00 |
Mark Vejvoda
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3a6544a257
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attempt for big cleanup of out of synch issues, please test!
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2013-09-23 17:16:34 +00:00 |