Mark Vejvoda
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6b55818ce5
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- only allow client to chat after they authenticated with server
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2012-09-19 22:16:22 +00:00 |
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Mark Vejvoda
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6e0d67d6e4
|
- bugfixes for crc handling in mod menu
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2012-09-18 23:52:16 +00:00 |
|
Titus Tscharntke
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f2585ebaae
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fallback multiplier for CPUs playing for disconnected player. Should work now, needs testing .
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2012-09-18 23:36:51 +00:00 |
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Mark Vejvoda
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3368ee3c96
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- some crc debug info
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2012-09-18 09:13:17 +00:00 |
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Titus Tscharntke
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158195a825
|
multiplier for CPUs replacing disconnected network player ( not finished yet! , only menu for now )
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2012-09-16 23:42:56 +00:00 |
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Titus Tscharntke
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78643ddcfc
|
savegame/loadgame works too now with the new blocking feature.
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2012-09-15 23:43:31 +00:00 |
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Titus Tscharntke
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4f19451a6a
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dying units did not clear their fields the way it was meant :)
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2012-09-14 23:46:01 +00:00 |
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Titus Tscharntke
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3e0e9620ae
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fixed a bug which prevented you from selecting units directly after loading a game
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2012-09-13 22:40:14 +00:00 |
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Titus Tscharntke
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ed91a7c59b
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morph with blocking places works now. I still want to cleanup this after some discussion with softcoder ( some things marked with TT )
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2012-09-13 21:50:07 +00:00 |
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Titus Tscharntke
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5373c9cf6b
|
only render morph effect if morphed units will have bigger size or will be in another filed ( air/land ). Stil something is wrong with blocking units in the air while morphing.
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2012-09-11 22:50:59 +00:00 |
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Titus Tscharntke
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6bd5e236de
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a bit slower animation for morphing effect
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2012-09-11 22:29:54 +00:00 |
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Titus Tscharntke
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75dfebade5
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does this morph effect look better? Morph to/from air/land is also supported now
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2012-09-11 22:16:44 +00:00 |
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Titus Tscharntke
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75032c3287
|
reserve unit place while morphing. (first try)
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2012-09-11 21:16:24 +00:00 |
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Titus Tscharntke
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c2d43c8b86
|
Chatmode does not disable autmatically. Lets try if this works .
|
2012-09-09 18:21:27 +00:00 |
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Titus Tscharntke
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a5c2a50d60
|
only "named" console messages in chat-history, typically chat messages from users
smaller console font ( for test in linux only now )
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2012-09-09 14:12:35 +00:00 |
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Titus Tscharntke
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f2027bea58
|
Default Language is always used as fallback, just a console message is given about missing strings. Lets see if this is what we want...
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2012-09-02 19:33:32 +00:00 |
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Titus Tscharntke
|
7aa365c3a1
|
Game duration displayed in hh:mm:ss ( same for disconnect time of players )
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2012-09-02 09:04:36 +00:00 |
|
Titus Tscharntke
|
b9b6f9ef1a
|
new game hints and german translation . ( hints are in data/lang now )
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2012-09-01 19:31:49 +00:00 |
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Titus Tscharntke
|
1072223b48
|
Now a working version for of the g3d importer/exporter for blender 2.63! ( Includes "non-selectable"-feature too now )
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2012-09-01 19:25:08 +00:00 |
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Titus Tscharntke
|
b2e869acc3
|
scrolling stops when entering chat mode and holding down cursor keys, but scrolling with mouse is still possible.
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2012-09-01 19:18:31 +00:00 |
|
Titus Tscharntke
|
2bdc487cce
|
fix for "non-selectable" feature, its tested and works now!
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2012-09-01 18:38:01 +00:00 |
|
Tom Reynolds
|
ba6907eb85
|
CRLF line breaks for CopyWindowsRuntimeDlls.bat
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2012-08-18 00:04:16 +00:00 |
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Mark Vejvoda
|
2a06197acd
|
- added new commandline option to disable opengl capability checks to help trouble shoot users with bad video drivers: --disable-opengl-checks
(same as ini setting: CheckGlCaps=false)
|
2012-08-16 22:36:04 +00:00 |
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Mark Vejvoda
|
7d3a5ae43e
|
- make everyone happy regarding the clock:
InGameClock=true
InGameLocalClock=true
|
2012-08-16 21:15:31 +00:00 |
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Mark Vejvoda
|
d58ea5f57c
|
- added titles and local time as well
|
2012-08-16 06:31:02 +00:00 |
|
Mark Vejvoda
|
648c3e190a
|
- added patch from Taoki for showing time of game day under minimap (thanks)
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2012-08-15 14:37:27 +00:00 |
|
Mark Vejvoda
|
3c1651d084
|
- bugfix when moving camera and entering chat mode
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2012-08-13 23:29:59 +00:00 |
|
Mark Vejvoda
|
e2fcf9ed94
|
- bugfix for lighting of tileset objects, when rotated objects had weird lighting causing random light patterns to show on them.
|
2012-08-13 21:46:27 +00:00 |
|
Mark Vejvoda
|
f8630e086e
|
- fixed faction previews for linked factions
|
2012-08-10 20:06:41 +00:00 |
|
Mark Vejvoda
|
231d86b4f6
|
- only ask to save map when a change is made
|
2012-08-10 17:59:04 +00:00 |
|
Mark Vejvoda
|
c982bce20f
|
- added check for required opengl features
|
2012-08-10 07:10:47 +00:00 |
|
Mark Vejvoda
|
4d9b94168d
|
- update windows project files for vc2010 for proper linker output names
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2012-08-10 06:22:38 +00:00 |
|
Mark Vejvoda
|
4b586bc7b3
|
- added more opengl checking to see if the user has enough support to run megaglest.
- for windows users, bring error message dialog in front of everything else
|
2012-08-10 06:19:35 +00:00 |
|
Mark Vejvoda
|
752d0c14d6
|
- updated vc2008 project file to remove deprecated files
|
2012-08-10 05:22:15 +00:00 |
|
Tom Reynolds
|
ca2ded738f
|
* Add preliminary server side support for linking to gameservers on the web
* Fix typo on masterserver HTML output refresh header
* Better style for masterserver HTML output
|
2012-08-10 01:52:16 +00:00 |
|
Tom Reynolds
|
f23a216087
|
HTML server list now allows for refreshing every 10+ seconds and filtering by game server version
|
2012-08-07 19:19:06 +00:00 |
|
Tom Reynolds
|
30f1c47dd9
|
Hello HTML5!
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2012-08-07 02:31:08 +00:00 |
|
Tom Reynolds
|
6796715678
|
More human friendly server list, external stylesheet
|
2012-08-07 02:05:28 +00:00 |
|
Tom Reynolds
|
74f2b25752
|
slightly improved HTML server list
|
2012-08-06 00:15:32 +00:00 |
|
Tom Reynolds
|
93db1912e8
|
* fix weird typo in Debian 6.0 build deps, thanks Softcoder
|
2012-08-03 22:57:54 +00:00 |
|
Mark Vejvoda
|
ee2c02610d
|
- updated copyright headers is some files that had them missing
- added a new language string for battle end screen
|
2012-08-02 00:57:28 +00:00 |
|
Mark Vejvoda
|
39c85914e9
|
- updated to add more verbose info on startup when verbose enabled
- updated some projects for debug mode
|
2012-08-01 19:06:23 +00:00 |
|
Mark Vejvoda
|
19db401c83
|
- removed directsound8 as a selectable option in ini or UI
|
2012-08-01 00:51:27 +00:00 |
|
Mark Vejvoda
|
19937c7512
|
- removed MD5 related classes as we will not support it after all.
|
2012-07-31 16:49:31 +00:00 |
|
Mark Vejvoda
|
61256fe999
|
- play intro music as soon as possible
|
2012-07-27 19:22:57 +00:00 |
|
Mark Vejvoda
|
0309e83791
|
- attempt to have windows screen come to forefront sooner
|
2012-07-27 19:08:41 +00:00 |
|
Mark Vejvoda
|
0e0c43f14a
|
- bugfix to close unconnected network slots if they are in a slot higher than map's max slots
|
2012-07-27 00:39:13 +00:00 |
|
Mark Vejvoda
|
194e1868b9
|
- if holding ctrl while click to change the player type we will change all non human slots to the same player control type
|
2012-07-26 20:47:16 +00:00 |
|
Mark Vejvoda
|
778bb788ef
|
- do not display missing lang string errors on console unless in verbose mode
|
2012-07-26 15:39:44 +00:00 |
|
Mark Vejvoda
|
b665258897
|
- improve ability to force label edit mode rendering to be a static width regardless of font size used
|
2012-07-26 15:26:59 +00:00 |
|