Mike Hoffert
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68455a819f
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Added setting to disable going into negatives
After all, how does one loot what the other faction does not have? Still,
could be useful for some places, by forcing the opponent to go into
"debt".
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2014-07-19 16:38:33 -06:00 |
Mike Hoffert
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df0d7aaac9
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Implemented rest of resource amount/loss attrs
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2014-07-19 16:13:09 -06:00 |
Mike Hoffert
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23deb957a7
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First, basic looting implementation
Only absolute values are obtained for now, no loss.
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2014-07-19 15:37:59 -06:00 |
SoftCoder
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b1cafabb01
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- added cmake compile warning when users uses clang as clang currently does NOT support some critical GCC settings we require.
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2014-02-06 19:14:14 -08:00 |
titiger
|
98234228d9
|
shake it baby ( camera shake effects )
Camera shake effects can be added via xml skill definitions.
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2014-02-01 23:15:44 +01:00 |
SoftCoder
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39696b6a65
|
- added ability to share resources across same teams
|
2014-01-27 18:55:08 -08:00 |
SoftCoder
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2c788e074a
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- fix auto loading scenario from commandline
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2013-12-30 12:19:10 -08:00 |
SoftCoder
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5b445ad388
|
- removed stack trace from script manager methods that create known errors to make error message smaller.
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2013-12-30 07:57:51 -08:00 |
SoftCoder
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3111b733e2
|
- bugfix for chrono class calcs causing group camera recall to fail (And numerous other problems)
- added better tracking of mutexes by assigning them location info
|
2013-12-24 22:27:44 -08:00 |
SoftCoder
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3a24531ba7
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- more code cleanup based on cppcheck results and valgrind
- added -h option to build-mg.sh to show parameter usage.
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2013-12-22 22:53:26 -08:00 |
SoftCoder
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2d3e04f413
|
- a few more minor code quality fixes
|
2013-12-22 21:03:40 -08:00 |
SoftCoder
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f8c497f6dc
|
- in progress work to try to get attack boosts loading from a saved game (not working yet and commented out)
|
2013-12-21 21:53:27 -08:00 |
SoftCoder
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a56eb83c91
|
- moved map path into config class
- proper render performance calc compare
|
2013-12-16 23:54:33 -08:00 |
SoftCoder
|
f269273f07
|
- round #2 of coverity bug fixes
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2013-12-14 22:37:15 -08:00 |
SoftCoder
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b8ab732b85
|
- cppcheck code cleanup
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2013-12-14 18:07:22 -08:00 |
SoftCoder
|
b11932b92d
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- cleanup from cppcheck report
|
2013-12-14 03:03:19 -08:00 |
SoftCoder
|
b9d6b38e8f
|
- coverity based bug fixes - round #1
|
2013-12-13 23:04:12 -08:00 |
SoftCoder
|
be3d4d300c
|
- bugfix for headless server mode (null pixmaps) shown by stacktrace on fakir
|
2013-11-28 16:20:40 -08:00 |
Mark Vejvoda
|
8414077d7a
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- bugfix for headless server's reporting of winning players and team.
- masterserver returns proper JSON header now
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2013-11-22 21:17:38 +00:00 |
Mark Vejvoda
|
ab64b9343f
|
- updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build.
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2013-11-19 21:57:28 +00:00 |
Mark Vejvoda
|
33d87512b0
|
- code cleanup based on additional gcc warnings
|
2013-11-19 06:58:52 +00:00 |
Mark Vejvoda
|
66761ba760
|
- code cleanup based on additional gcc warnings
|
2013-11-19 06:42:32 +00:00 |
Mark Vejvoda
|
9268aaf279
|
- a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
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2013-11-19 06:14:06 +00:00 |
Mark Vejvoda
|
09818dfdc1
|
- added a warning code comment to avoid this in the future
|
2013-11-16 02:12:26 +00:00 |
Mark Vejvoda
|
4c4bcd40a3
|
see if this helps stuttering
|
2013-11-16 00:28:55 +00:00 |
Mark Vejvoda
|
9080ade759
|
small cleanup from cppcheck
|
2013-11-14 23:24:17 +00:00 |
Mark Vejvoda
|
3671bd0617
|
- removed debug code
|
2013-11-14 13:17:58 +00:00 |
Mark Vejvoda
|
4e1c9be664
|
some memory leak cleanup
|
2013-11-13 21:22:56 +00:00 |
Mark Vejvoda
|
2d8f0f7430
|
clear cache lookups when appropriate
|
2013-11-13 19:00:33 +00:00 |
Mark Vejvoda
|
5e7e440c5d
|
attempt to see if this improves performance
|
2013-11-13 18:05:47 +00:00 |
Mark Vejvoda
|
feedde5f61
|
- streamlining fog of war unit cache
|
2013-11-11 22:11:13 +00:00 |
Mark Vejvoda
|
6705a346ef
|
attempt to squeeze a bit more performance
|
2013-11-11 19:33:25 +00:00 |
Mark Vejvoda
|
07ac33ec99
|
bugfix for performance enhancement
|
2013-11-11 18:34:51 +00:00 |
Mark Vejvoda
|
c98a09b905
|
attempt to squeeze a bit more performance
|
2013-11-11 18:09:00 +00:00 |
Mark Vejvoda
|
9625bd77a4
|
- attempt ot get fine details of performance bottlenecks
- attempt to improve performance a bit
|
2013-11-11 08:28:15 +00:00 |
Mark Vejvoda
|
f1abe148ea
|
- bugfix for background crc thread shutdown
- more performance monitoring and better output of only warnings
|
2013-11-11 04:46:49 +00:00 |
Mark Vejvoda
|
8ea6235495
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ensure pre cache crc thread does not interfere with running game
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2013-11-10 19:47:04 +00:00 |
Mark Vejvoda
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856e6fd88e
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when using team switch, AI player will now always answers YES if he already lost the game
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2013-11-10 04:26:20 +00:00 |
Mark Vejvoda
|
2c452d3587
|
attempt to use per faction mutexes for safer pathfinding
|
2013-11-08 22:41:17 +00:00 |
Mark Vejvoda
|
e8a94eacfc
|
tracking for nig's issue
|
2013-11-08 19:00:47 +00:00 |
Mark Vejvoda
|
f0546df518
|
added more debug tracking info if win64 crashes
|
2013-11-07 01:55:02 +00:00 |
Mark Vejvoda
|
493981e8b3
|
- reverted win64 to sse2
- added some debug info for win64 testing
|
2013-11-06 02:14:49 +00:00 |
Mark Vejvoda
|
1134ad399d
|
- added a more graceful way to handle more serious errors during data validation commands in order to offer more detailed error analysis
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2013-11-04 07:21:04 +00:00 |
Mark Vejvoda
|
9798668789
|
- added player platform to game stats
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2013-11-02 19:05:59 +00:00 |
Mark Vejvoda
|
1d3859ff32
|
- windows x64 updates to get things compiling on vc2012 x64
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2013-11-02 11:04:52 +00:00 |
Mark Vejvoda
|
a061289c1c
|
added null check in case typedef foudn a bug
|
2013-11-01 21:47:14 +00:00 |
Mark Vejvoda
|
7ad30f92bf
|
- added game statistics gathering and saving on masterserver.
see Table glestserver now has the field: gameUUID
Table glestgamestats has game header stats
Table glestgameplayerstats has game player stats
|
2013-10-31 00:57:36 +00:00 |
Mark Vejvoda
|
d2ba7b163b
|
a little refactoring of function names in language class
|
2013-10-29 06:13:38 +00:00 |
Mark Vejvoda
|
ad0fb1d6f7
|
cleaned up code based on feedback from cppcheck
|
2013-10-25 05:45:54 +00:00 |
Mark Vejvoda
|
5f8ccd5115
|
tracking down oos
|
2013-10-18 18:16:09 +00:00 |