Commit Graph

1472 Commits

Author SHA1 Message Date
Titus Tscharntke
fec68c872a Some changed external ports for ftp; switch ftp ports according to external port; Menu looks a bit more friendly(less fog) 2011-01-12 19:42:25 +00:00
Mark Vejvoda
0a01f98c4e - a few tweaks to lag limit / handling values 2011-01-12 07:03:29 +00:00
Mark Vejvoda
6bfc4d7c2e - attempt to better handler tomreyn's fuzzer. 2011-01-12 06:52:03 +00:00
Mark Vejvoda
26a382bd64 - added queued broadcast message ability and tried to fix tomreyn's fuzzer program issue 2011-01-12 00:16:50 +00:00
Mark Vejvoda
d622c7bf7f - try to discover what texture is corrupt in tomreyn's fuzzer 2011-01-11 22:34:01 +00:00
Mark Vejvoda
f5ef3157e2 - compiler fix for win32 build 2011-01-11 22:16:47 +00:00
Mark Vejvoda
ccbd707ae1 - numerous bugfixes including fixing a slowdown introduced in a previous recent checkin.
- Added Network Text Message queue as this is required in some tricky cases
- added more logging of memory cleanup events
- added memory safe snprintf calls
2011-01-11 22:09:46 +00:00
Mark Vejvoda
227f39ccf9 - bugfixes for connection slot disconnect handling 2011-01-11 20:02:07 +00:00
Mark Vejvoda
1a7716dbdd - bugfix for disconnected clients 2011-01-11 19:16:48 +00:00
Mark Vejvoda
9acbfb9d19 - patch from Nebososo for 2 byte characters and font widths 2011-01-11 19:03:41 +00:00
Mark Vejvoda
a7f6a592ff - try to better handle socket disconnects 2011-01-11 18:39:18 +00:00
Mark Vejvoda
e319c2cf62 - attempt to fix game freeze when lag causes game pauses 2011-01-11 08:45:58 +00:00
Mark Vejvoda
b778098d13 - bugfix for multi-build discovered during testing (left a break statement when shouldn't have) 2011-01-11 05:18:53 +00:00
Mark Vejvoda
d9e7dcc69a - another attempt to fix socket send freeze 2011-01-11 03:56:38 +00:00
Mark Vejvoda
1225eecdf0 - attempt to fix the socket send freeze bug 2011-01-11 00:59:08 +00:00
Mark Vejvoda
5fa01b0b8c - attempt to throw exception (instead of assert) on bad texture detection 2011-01-11 00:49:06 +00:00
Mark Vejvoda
8bf83c03a8 - a little bit of code hardening (looking for invalid data conditions and NULL's) 2011-01-10 21:23:52 +00:00
Mark Vejvoda
a9534e727e - attempt to look for corrupt XML data 2011-01-10 21:19:54 +00:00
Mark Vejvoda
35925a98a6 - attempt to fix tomreyns socket fuzzer 2011-01-10 21:00:55 +00:00
Mark Vejvoda
fb91c2b624 - added a new check for duplicate data (maps, tilesets and techtree names) 2011-01-10 20:27:25 +00:00
mnaumann
ed0c118fb7 * add listing of recent servers - thanks to cygal 2011-01-10 20:09:19 +00:00
mnaumann
6f964d0330 minor cleanup of master server code 2011-01-10 18:04:14 +00:00
Mark Vejvoda
52fd9bfb6f - added another check to socket mutex processing to try avoid potential deadlocks 2011-01-10 15:50:16 +00:00
Mark Vejvoda
d301f5873d - bugfix for multi-build bug found by tomreyn (looks like an infinite loop) 2011-01-10 15:31:40 +00:00
Mark Vejvoda
1e2da898b7 - bugfix for ftp client using wrong ftp username in some cases 2011-01-10 07:43:52 +00:00
Mark Vejvoda
fb42c50efd - added guards around CRC checking in client connected menu 2011-01-10 07:32:12 +00:00
Mark Vejvoda
9b275a5077 - added guard against NULL commandtype clicking in icon panel (discovered during testing) 2011-01-10 06:43:47 +00:00
Mark Vejvoda
b201cebf3b - added a new validation for faction validation report AND game load for attack-var since a negative value will segfault the game 2011-01-10 05:44:45 +00:00
Mark Vejvoda
18a0a93a8e - move return button placement on video info menu 2011-01-10 05:06:00 +00:00
Mark Vejvoda
3dd6f244e6 - bugfix for CRC handling in connected menu 2011-01-10 00:33:40 +00:00
Mark Vejvoda
7bc6b603b9 - lua bugfix for fog of war toggling
- ftp client bugfix for reported segfault
2011-01-10 00:05:31 +00:00
Titus Tscharntke
38da21ae18 fix in german languagefile, buildings can set meeting points when under construction 2011-01-09 20:52:00 +00:00
Titus Tscharntke
033c56d7f0 cleaned up options menu 2011-01-09 18:05:10 +00:00
Titus Tscharntke
6d94548b4f loading progress a bit more detailed 2011-01-09 12:41:08 +00:00
Mark Vejvoda
b5a139033a - added game loading progress bar 2011-01-09 10:03:33 +00:00
Mark Vejvoda
6c5163d1e9 - attempt to improve openal's buffer underruns 2011-01-09 09:46:10 +00:00
Mark Vejvoda
2d6203bd21 - ftp progressbar calculation error fix 2011-01-09 09:32:32 +00:00
Mark Vejvoda
26cdb8ccad - more bugfixes for ftp painting 2011-01-09 09:05:34 +00:00
Mark Vejvoda
5a8f05e8af - better messagebox painting
- bugfix for progress bar painting
2011-01-09 08:43:25 +00:00
Mark Vejvoda
34c089b9ad - protect against socket signal in ftp server 2011-01-09 08:01:14 +00:00
Mark Vejvoda
74824fe753 - added some ftp logging to network debug log 2011-01-09 07:37:59 +00:00
Mark Vejvoda
94862e2671 - attempt to make ftp messagebox appear on top 2011-01-09 05:59:35 +00:00
Mark Vejvoda
912188679c - some ftp bugfixes and cleanup on ftp client that have failed transfers 2011-01-09 05:49:59 +00:00
Mark Vejvoda
31be2df752 - ftp bugfix for a segfault discovered 2011-01-09 05:12:48 +00:00
Mark Vejvoda
1c78fca0fb - Added tileset and map CRC check in the network lobby
- numerous bugfixes
2011-01-09 04:49:21 +00:00
Titus Tscharntke
2e60d3e0a8 no more error when no upgrade is defined in a faction 2011-01-09 01:02:50 +00:00
Mark Vejvoda
7347dc9545 - bugfix for multi-build queued commands 2011-01-08 21:53:05 +00:00
Mark Vejvoda
0305ae9152 - more cleanup of codeblocks project files 2011-01-08 02:06:18 +00:00
Mark Vejvoda
e477fe647f - updates to codeblocks so win32 debug builds ok and cleanup of cmake that was using settings that compiler did not use 2011-01-08 00:42:12 +00:00
Mark Vejvoda
e12692293a - cleanup a compiler warning 2011-01-07 06:28:42 +00:00