Commit Graph

3287 Commits

Author SHA1 Message Date
Titus Tscharntke 4e6e96b125 AI scouting switched back to something we had before "THE BUG" 2013-02-12 21:17:21 +00:00
Mark Vejvoda aca17684a7 - attempt to see if this fixes drawing of starting points for some bad video drivers 2013-02-12 20:47:46 +00:00
Mark Vejvoda 589962868b - added ability for units to return harvested resources in an emergency by clicking a store house when a unit has a load 2013-02-12 08:44:12 +00:00
Mark Vejvoda a71c3d239f - added unit auto repair a buidling if the meeting point is on that building 2013-02-12 03:41:59 +00:00
Mark Vejvoda c0fe242504 - allow for translated names to be shown for tutorials and scenarios in selection menu 2013-02-12 02:10:00 +00:00
Mark Vejvoda 93773839fd - allow for multiple preview / loading / hud textures for different resolutions 2013-02-11 23:52:44 +00:00
Mark Vejvoda 5fd8b121a9 - allow for multiple preview / loading / hud textures for different resolutions 2013-02-11 23:43:30 +00:00
Titus Tscharntke 41671ac997 frustRum ->frustum 2013-02-11 22:51:36 +00:00
Titus Tscharntke a3635376cf no more trouble with middle mouse button camera view 2013-02-09 23:20:40 +00:00
Mark Vejvoda 7dae926cf2 - do not show errors on console for scenarios without a description 2013-02-09 17:18:34 +00:00
Mark Vejvoda af100408ed - correct vc++ build so that we properly parse the version info for automated builds 2013-02-09 08:01:06 +00:00
Mark Vejvoda 50e64e9564 - scenario description patch applied from Muwuum 2013-02-09 07:17:10 +00:00
Mark Vejvoda 9bc6d33f1d - bug fixes to stabilize the windows build 2013-02-09 06:57:05 +00:00
Titus Tscharntke f06f86904c recall group select again 2013-02-08 23:54:50 +00:00
Mark Vejvoda 8e97a7598d - update cmake so some game tools respect output folder setting 2013-02-08 18:21:49 +00:00
Mark Vejvoda 86a7ca2b6f - bugfix for older upnpc versions 2013-02-08 17:51:53 +00:00
Titus Tscharntke 06a1fad2fc fix for more picky gcc 4.7.2 compiler 2013-02-08 17:42:44 +00:00
Mark Vejvoda da611f8a1f - add a few more safety's in the code to avoid memory issues 2013-02-08 07:56:46 +00:00
Mark Vejvoda 74d7841c4d - add a few more safety's in the code to avoid memory issues 2013-02-08 07:54:12 +00:00
Mark Vejvoda 941b00b9bb - remove 8 bit color as a selectable options in UI 2013-02-07 01:41:52 +00:00
Mark Vejvoda cfb9b61168 - rollback AI so nig can test anarchy bug 2013-02-06 23:58:49 +00:00
Mark Vejvoda 25f2b92892 - update version to 3.8-dev as svn seems to be no longer compatible with 3.7.x 2013-02-06 23:00:25 +00:00
Titus Tscharntke 3ea6a02d95 no return in void methods 2013-02-05 22:00:50 +00:00
Mark Vejvoda b2be14ca33 - updated the AI's scouting logic
- updated from transifex
2013-02-05 06:56:59 +00:00
Mark Vejvoda bf468a39e1 -bugfix for vc++ 2010 (last commit was done from vc++ 2012) 2013-02-05 02:35:09 +00:00
Mark Vejvoda adc62b7df8 - updated code to protect against null pointers and uninitialized values and threading issues 2013-02-05 00:01:40 +00:00
Mark Vejvoda 196d1240f1 - attempt to fix the crash in game originally reported by nig 2013-02-04 23:47:54 +00:00
Mark Vejvoda f4b026b41f - bugfix on linux 2013-02-04 08:36:03 +00:00
Mark Vejvoda f87b8b6ee2 - updated code to protect against null pointers and uninitialized values and threading issues 2013-02-04 08:30:43 +00:00
Mark Vejvoda d02f91d2e0 - bugfix for AI not using correct build spacing 2013-02-03 23:29:16 +00:00
Mark Vejvoda c913825650 - trying to fix bug in sound player 2013-02-02 06:29:26 +00:00
Mark Vejvoda 8dc637527a - tighten up code.. ensure pointers set to null after delete, etc 2013-02-01 17:25:49 +00:00
Mark Vejvoda bff9b1b3bc - cleanup a bunch of vc++ compile / link warnings 2013-02-01 08:12:20 +00:00
Mark Vejvoda d808b4ecc4 - added Unit selection type label
- updated unhandled exception logic in linux
2013-02-01 05:52:00 +00:00
Mark Vejvoda 3ccdd1a0c7 - updated windows exception handler to catch all error types 2013-02-01 05:26:07 +00:00
Mark Vejvoda 71d5f24828 - added support for google-breakpad in linux 2013-02-01 02:27:01 +00:00
Mark Vejvoda bf71461d78 - see if this fixes loading issue on windows 2013-02-01 00:30:32 +00:00
Mark Vejvoda 864ef8acec - see if this fixes loading issue on windows 2013-01-31 23:59:05 +00:00
Mark Vejvoda ea03747ace - updated to add initial support for google-breakpad exception handling 2013-01-31 20:17:52 +00:00
Titus Tscharntke 11cd3b4a17 now you can increase the speed step by step up to "FastSpeedLoops" 2013-01-31 12:36:51 +00:00
Titus Tscharntke d0a4d40526 no comment ... 2013-01-31 11:33:49 +00:00
Mark Vejvoda fe942809e6 - fixed a few issues found by JeffM (debian games team irc channel) while testing on Windows 7 64 bit 2013-01-30 06:08:14 +00:00
Mark Vejvoda 6acf5e9e67 - attempt to fix ftpclient error on shutdown shown by nig 2013-01-29 00:10:27 +00:00
Titus Tscharntke d6c5c2ac0e non transparent faction preview 2013-01-27 22:10:59 +00:00
Titus Tscharntke c5dd29f4ff new way to define the selectionType. No more use of EnableColorPicking and so on!
allowed values are: selectbuf color frustrum

Default is selectbuf again as Colorpicking still makes trouble.
2013-01-27 22:10:24 +00:00
Titus Tscharntke 3f175b8a6a render loading screen with shadowed text 2013-01-27 20:18:14 +00:00
Mark Vejvoda d9fac85d21 - added more debug logging 2013-01-27 07:26:35 +00:00
Mark Vejvoda bd2bb98e3f - bugfix g3d viewer to render textures 2013-01-25 15:23:45 +00:00
Mark Vejvoda 8cd7aa0e43 - code cleanup from cppcheck 2013-01-25 02:55:28 +00:00
Mark Vejvoda 743efc0822 - fixed null pointer discovered by titi 2013-01-24 23:10:25 +00:00